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[QUOTE=Sub-Zero MKA;4442902]And now there's another one;
[video=youtube_share;7zsRtIxDCw4]https://youtu.be/7zsRtIxDCw4[/video][/QUOTE]
this shit ain't funny. my mom has a messed up stomach. this kind of stuff could send her to the hospital. or worse.
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[QUOTE=The Dog;4442688]One Piece: Team Prison Break is prepared to get the prisoners on their side, though Big Mom is unaccounted for. Also, Kiku is revealed to be a man (though a woman at heart).[/QUOTE]
Last we saw of Big Mom she'd been caught (because she was asleep) and was being dragged to get tied up with seastone and generally secured so that she doesn't fuck up everyone who isn't Kaido.
And we get to finally meet Kawamatsu properly. He seems cool.
[QUOTE=The Dog;4442688]My Hero Academia: We learn more about Tomura's past, his abilities grow, and Gigantomachia appears to engage in a monster mash against Re-Destro.[/QUOTE]
Shigaraki seems to have reached some kind of breakthrough in his jumbled memories. I wonder if it'll give him a more clearly defined purpose or simply reaffirm his dedication to tearing down the hero society.
Really looking forward to what Gigantomachia can do.
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[QUOTE=TheLastDalek;4442868]I just think Weiss' new look is an over designed mess that has none of the imple elgence of her other two looks. Ruby's would be good if it wasn't for the bafling decision to give her spikey hair.[/QUOTE]
I kinda get what you mean by over-designed. But that's mainly compared to her previous outfits. I'm willing to see her in some more elaborate stuff. And I don't really think that Ruby's hair will be all that spikey when the season begins. It's probably just for this cool looking shot.
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[QUOTE=master of read;4442920]this shit ain't funny. my mom has a messed up stomach. this kind of stuff could send her to the hospital. or worse.[/QUOTE]
Just goes to show just how little people care these days. As long as they get views and ad revenue, everyone else can get fucked. SMH
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The fact that they show their faces and go into public spaces should make it easy to track them down and prosecute them.
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and just like that, my respect for "extra credits" has taken a nosedive.
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[QUOTE=Lord Falcon;4442954]The fact that they show their faces and go into public spaces should make it easy to track them down and prosecute them.[/QUOTE]
The person who started this idiotic trend faces 20 years in lockup. Won't be long before these other two dumbasses get the same.
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[QUOTE=master of read;4442967]and just like that, my respect for "extra credits" has taken a nosedive.[/QUOTE]
I think I know what you're talking about.
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[QUOTE=master of read;4442967]and just like that, my respect for "extra credits" has taken a nosedive.[/QUOTE]
What happened?
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[QUOTE=The Dog;4442989]What happened?[/QUOTE]
they posted a vid that basically said "if you play a nazi or a terrorist in a game, then you will become a nazi or a terrorist in real life".
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[QUOTE=master of read;4442997]they posted a vid that basically said "if you play a nazi or a terrorist in a game, then you will become a nazi or a terrorist in real life".[/QUOTE]
No, they didn't. I watched that video, and you're completely misrepresenting it.
The points they made were
1. Any games where it's possible to play a Nazi/Terrorist in multiplayer matches should give the player the option to opt out of being a Nazi/Terrorist, and that a player should never be forced to play a Nazi/Terrorist by Random chance
2. That if a game has Nazis/Terrorists as playable, they should not be interchangeable for the other factions. The basic immorality and evilness of those factions should be made clear, as otherwise there is a great risk of Normalization, IE turning Nazis from being something that is repulsive on a gut level to something that is merely edgy, which makes those players more vulnerable to the recruitment methods that those groups employ
3. That the "Accuracy to history" defense does not fly if you've made other changes to suit gameplay purposes, such as designing a map to be enjoyable instead of faithfully recreating the locale.
Finally, Extra Credits is almost never talking to Players. It's a series targeted towards Game Designers
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[QUOTE=master of read;4442997]they posted a vid that basically said "if you play a nazi or a terrorist in a game, then you will become a nazi or a terrorist in real life".[/QUOTE]
..........
[video=youtube;ZwAbQ0_hjic]https://www.youtube.com/watch?v=ZwAbQ0_hjic[/video]
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[QUOTE=master of read;4442997]they posted a vid that basically said "if you play a nazi or a terrorist in a game, then you will become a nazi or a terrorist in real life".[/QUOTE]
That's not exactly what they said.
It's more that by making nazis or terrorists playable characters and randomly placing players in those roles (during multiplayer) without providing historical and cultural context the game is aiding in the normalization of nazis and terrorists.
I do think that it is an interesting topic in and of itself. But the way they go about it does infantilize players and seems to assume that most of them don't know said context and are super easily influced by such. That has rubbed A LOT of their viewers the wrong way. For good reason, it was a way to wide sweeping statement. Granted, there are probably stupid and easily influced people playing games that one should look out for in regards to all this, but the discussion requires a deeper approach than a 5 minute youtube video.
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[QUOTE=Jcogginsa;4443004]No, they didn't. I watched that video, and you're completely misrepresenting it.
The points they made were
1. Any games where it's possible to play a Nazi/Terrorist in multiplayer matches should give the player the option to opt out of being a Nazi/Terrorist, and that a player should never be forced to play a Nazi/Terrorist by Random chance
2. That if a game has Nazis/Terrorists as playable, they should not be interchangeable for the other factions. The basic immorality and evilness of those factions should be made clear, as otherwise there is a great risk of Normalization, IE turning Nazis from being something that is repulsive on a gut level to something that is merely edgy, which makes those players more vulnerable to the recruitment methods that those groups employ
3. That the "Accuracy to history" defense does not fly if you've made other changes to suit gameplay purposes, such as designing a map to be enjoyable instead of faithfully recreating the locale.
Finally, Extra Credits is almost never talking to Players. It's a series targeted towards Game Designers[/QUOTE]
i watched it too and i found it very condensing and insulting.
and it doesn't make them look all that good with how some people working for the channel have been responding.
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[QUOTE=Dark Soul # 7;4443008]That's not exactly what they said.
It's more that by making nazis or terrorists playable characters and randomly placing players in those roles (during multiplayer) without providing historical and cultural context the game is aiding in the normalization of nazis and terrorists.
I do think that it is an interesting topic in and of itself. But the way they go about it does infantilize players and seems to assume that most of them don't know said context and are super easily influced by such. That has rubbed A LOT of their viewers the wrong way. For good reason, it was a way to wide sweeping statement. Granted, there are probably stupid and easily influced people playing games that one should look out for in regards to all this, but the discussion requires a deeper approach than a 5 minute youtube video.[/QUOTE]
if that is what they were going for, they didn't do a good job of it, IMO.