It's a battle of the Gadgeteers!
Batman, specifically the version from the Arkham Video Game series, takes on Link, specifically the version from Legend of Zelda, Breath of the Wild.
Both have a full arsenal of Gear, which one will win?
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It's a battle of the Gadgeteers!
Batman, specifically the version from the Arkham Video Game series, takes on Link, specifically the version from Legend of Zelda, Breath of the Wild.
Both have a full arsenal of Gear, which one will win?
*Minimal damage from falling in lava* is better than anything I remember seeing Arkham Batman take.
Haven't played Arkham.
Link can get smashed over the head by a 50 ton monster using a tree as a club and only lose 1/4 of 1 heart. Batman got anything that can seriously hurt him?
Link can also freeze Batman (very briefly) in time.
I'm wondering if Batman could theoretically hack the Sheikah Slate, or at least cause it to short circuit, if he had the time to give it a shot.
I don't think that the Sheikah Slate runs on electricity. Batman hacking it seems pretty damn unlikely.
I think that people are giving kind of a lot of weight to [i]BotW[/i]'s gameplay, when it comes to durability. I mean, a small bat monster still takes off a quarter heart of damage, and having the bat and the giant with a club deal the same amount of damage is pretty ridiculous.
[QUOTE=Fallman;4520777]I don't think that the Sheikah Slate runs on electricity. Batman hacking it seems pretty damn unlikely.
I think that people are giving kind of a lot of weight to [i]BotW[/i]'s gameplay, when it comes to durability. I mean, a small bat monster still takes off a quarter heart of damage, and having the bat and the giant with a club deal the same amount of damage is pretty ridiculous.[/QUOTE]
That's because of game mechanics. The coding CANT accept percentages of hearts less then 1/4 and it CANT accept 0 damage values. So it's stuck.
By the end, giant monster tree smash, guardian laser and giant fireball AoE's only do around 1 to 1/4 hearts depending on gear or potions.
[QUOTE=The Arbiter;4520791]That's because of game mechanics. The coding CANT accept percentages of hearts less then 1/4 and it CANT accept 0 damage values. So it's stuck.
By the end, giant monster tree smash, guardian laser and giant fireball AoE's only do around 1 to 1/4 hearts depending on gear or potions.[/QUOTE]
I would assume potion inhancements aren't on by default
[QUOTE=Jcogginsa;4520813]I would assume potion inhancements aren't on by default[/QUOTE]
No, but with a "full arsenal of gear" available, he really only needs a brief moment to throw something in his mouth
[QUOTE=The Arbiter;4520791]That's because of game mechanics. The coding CANT accept percentages of hearts less then 1/4 and it CANT accept 0 damage values. So it's stuck.
By the end, giant monster tree smash, guardian laser and giant fireball AoE's only do around 1 to 1/4 hearts depending on gear or potions.[/QUOTE]
Yes? The point is that you're leaning really hard on game mechanics. Why should we take Link becoming nigh-invulnerable as anything more than a gameplay thing? Are you really taking them that literally, in which case exploiting gameplay mechanics becomes a valid tactic because that's the kind of fight it is.
Given that [i]BotW[/i] Link doesn't face tank everything he encounters in the story, I'm disinclined to spot him the insanely high durability that he can get in gameplay.
[QUOTE=Fallman;4520945]Yes? The point is that you're leaning really hard on game mechanics. Why should we take Link becoming nigh-invulnerable as anything more than a gameplay thing? Are you really taking them that literally, in which case exploiting gameplay mechanics becomes a valid tactic because that's the kind of fight it is.
Given that [i]BotW[/i] Link doesn't face tank everything he encounters in the story, I'm disinclined to spot him the insanely high durability that he can get in gameplay.[/QUOTE]
The point is, these same attacks drain huge quantities of his hearts when he is near naked without potions. But they STILL dont kill him. When fully geared up, near fatal explosions and so on are reduced to "meh whatever" status. It's only screwy if you try too hard to discredit the presentation of the thing by going "but bats still huuurt!"
[QUOTE=The Arbiter;4520968]The point is, these same attacks drain huge quantities of his hearts when he is near naked without potions. But they STILL dont kill him. When fully geared up, near fatal explosions and so on are reduced to "meh whatever" status. It's only screwy if you try too hard to discredit the presentation of the thing by going "but bats still huuurt!"[/QUOTE]
Never trust a naked man. They've already lost everything.
[QUOTE=Cthulhu_of_R'lyeh;4520978]Never trust a naked man. They've already lost everything.[/QUOTE]
I mean, Link does in fact start the game off naked after having lost everything. Including his memories!
[QUOTE=The Arbiter;4520986]I mean, Link does in fact start the game off naked after having lost everything. Including his memories![/QUOTE]
Like I said.
The last thing Batman hears is 'Hyeugh-ha!'
[QUOTE=The Arbiter;4520968]The point is, these same attacks drain huge quantities of his hearts when he is near naked without potions. But they STILL dont kill him. When fully geared up, near fatal explosions and so on are reduced to "meh whatever" status. It's only screwy if you try too hard to discredit the presentation of the thing by going "but bats still huuurt!"[/QUOTE]
There's a difference between gear providing protection and making him borderline invulnerable.
I'm disinclined to believe that Link is tough enough to basically ignore being hit with a tree trunk by a giant outside of gameplay mechanics. He's generally presented tough, but tough by human standards, not taking shots from King Kong tough.
If you have some evidence that Link actually is borderline invulnerable outside of gameplay mechanics, what is it?