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Quick response as I'm not at home atm.
Krys definitely needs the healing the most out of the party. Kinu would benefit most from a Draw Mana as she's still in burnout.
I don't think your team mates are going to be too worried about consenting to being healed and frankly that just truncates your turn unnecessarily.
If you're happy with that I'll lock it in and run it when I get home in a few hours.
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Zero issue with being healed.
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[QUOTE=Nik Hasta;6499598]Quick response as I'm not at home atm.
Krys definitely needs the healing the most out of the party. Kinu would benefit most from a Draw Mana as she's still in burnout.
I don't think your team mates are going to be too worried about consenting to being healed and frankly that just truncates your turn unnecessarily.
If you're happy with that I'll lock it in and run it when I get home in a few hours.[/QUOTE]
Also quick post. Sounds good, heal Krys and mana draw for Kinu then.
Gotta head to work in a couple minutes, so it'll be about twelve hours before I can post the write up for it, but go ahead and lock it. Thanks!
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[QUOTE=Sharkerbob;6499626]Also quick post. Sounds good, heal Krys and mana draw for Kinu then.
Gotta head to work in a couple minutes, so it'll be about twelve hours before I can post the write up for it, but go ahead and lock it. Thanks![/QUOTE]
Cool.
- [B]Nemo[/B] uses [I]Draw Mana[/I] on [B]Kinu[/B] and restores her by [B]+65 ENR[/B] leaving her at a mere [B]-2/110 ENR[/B] Still in [I]Burnout[/I] but much, much closer to being back to normal capacities.
- [B]Nemo[/B] uses [I]Flesh Magic: Repair[/I] on [B]Krys[/B] and restores them by [B]+48 HP[/B] leaving them at [B]67/122 HP[/B] Krys is also inflicted with [I]Efficiency - Control[/I]
Feel free to post when you're back around and I'll run the other NPCs ahead of Kinu's turn.
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[QUOTE=Nik Hasta;6499710]Cool.
- [B]Nemo[/B] uses [I]Draw Mana[/I] on [B]Kinu[/B] and restores her by [B]+65 ENR[/B] leaving her at a mere [B]-2/110 ENR[/B] Still in [I]Burnout[/I] but much, much closer to being back to normal capacities.
- [B]Nemo[/B] uses [I]String Magic: Medical Mend[/I] on [B]Krys[/B] and restores them by [B]+32 HP[/B] leaving them at [B]51/122 HP[/B]
Feel free to post when you're back around and I'll run the other NPCs ahead of Kinu's turn.[/QUOTE]
Doing a quick check-in during my break, but I wanted Nemo to use Flesh Magic Repair not string magic medical mend. Did I not have enough energy for it?
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[QUOTE=Sharkerbob;6499766]Doing a quick check-in during my break, but I wanted Nemo to use Flesh Magic Repair not string magic medical mend. Did I not have enough energy for it?[/QUOTE]
Ah, apologies an oversight on my part. Have edited my post accordingly.
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Even better, Nemo! Thank you!
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[QUOTE=Nik Hasta;6499777]Ah, apologies an oversight on my part. Have edited my post accordingly.[/QUOTE]
Sweet, thanks!
[QUOTE=Sharpandpointies;6499795]Even better, Nemo! Thank you![/QUOTE]
Sure thing! =:3
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Cool, next post from me will cover:
- The Bez
- Digger
- Tire Brick 1
- Tire Brick 2
I'll also advance Calvin and Lanky's conversation and then it will be [B]Kinu's[/B] turn.
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Okay, not a lot of action, mostly stuff unseen by the party. The Brutes continue to wail ineffectually on each other.
[B]Kinu[/B] it is now your turn.
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[QUOTE=Nik Hasta;6500324]Okay, not a lot of action, mostly stuff unseen by the party. The Brutes continue to wail ineffectually on each other.
[B]Kinu[/B] it is now your turn.[/QUOTE]
As noted in the sign up thread, I am formally ending combat so this encounter is over.