Arcade has been hired to kill Saitama, and been given a very thorough explanation of his abilities.
So, the question is: Can Arcade, with Prep Time, develop a murder world capable of Killing Saitama
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Arcade has been hired to kill Saitama, and been given a very thorough explanation of his abilities.
So, the question is: Can Arcade, with Prep Time, develop a murder world capable of Killing Saitama
[QUOTE=Jcogginsa;4787359]Arcade has been hired to kill Saitama, and been given a very thorough explanation of his abilities.
So, the question is: Can Arcade, with Prep Time, develop a murder world capable of Killing Saitama[/QUOTE]
The first problem there is that we have literally no idea what it would take to kill Saitama. He's basically immune to everything in his world that we've seen so far, and that includes things a bit outside of Arcade's paygrade, like literally being punched to the moon then just jumping back unharmed.
The second is speed: Arcade doesn't really have feats for dealing with that, and Saitama's got oodles of it.
[QUOTE=big_adventure;4787557]The first problem there is that we have literally no idea what it would take to kill Saitama. He's basically immune to everything in his world that we've seen so far, and that includes things a bit outside of Arcade's paygrade, like literally being punched to the moon then just jumping back unharmed.
The second is speed: Arcade doesn't really have feats for dealing with that, and Saitama's got oodles of it.[/QUOTE]
Made worse that we've never seen Saitama go all-out. The closest we've gotten is his "Serious Series" moves, and that's just Saitama putting some effort into what he's doing.
Hell, his punch that split the cloudline from where he was standing to the curvature of the earth was him still holding back according to Boros (which Saitama didn't dispute).
Arcade would have to build EVERYTHING in the place out of Adamantium/Vibranium just to keep Saitama from destroying it with a casual punch.
There's a reason we generally don't see Arcade taking on people on the Hulk/Thor level.
It's because he's not at all dangerous to them and they can turn him into paste with ease.
Saitama is, at the very least, in that same general area of power.
Honestly, just develop an otherwise normal fighting game cabinet that launches anyone that loses into space and point it away from the moon. Maybe make the prize for winning be some sort of permanent discount at his closest grocery store.
[QUOTE=The Drunkard Kid;4788951]Honestly, just develop an otherwise normal fighting game cabinet that launches anyone that loses into space and point it away from the moon. Maybe make the prize for winning be some sort of permanent discount at his closest grocery store.[/QUOTE]
[IMG]https://i.imgur.com/bAUhiYq.jpg[/IMG]
"Dibs!"
[QUOTE=The Drunkard Kid;4788951]Honestly, just develop an otherwise normal fighting game cabinet that launches anyone that loses into space and point it away from the moon. Maybe make the prize for winning be some sort of permanent discount at his closest grocery store.[/QUOTE]
This is a really good strategy. Saitama is a physical monster but he's not impossible to trick.
[QUOTE=The Drunkard Kid;4788951]Honestly, just develop an otherwise normal fighting game cabinet that launches anyone that loses into space and point it away from the moon. Maybe make the prize for winning be some sort of permanent discount at his closest grocery store.[/QUOTE]
I don't know. Saitama might be able to react faster than the machine can launch him. And if it's a vehicle he can probably easily stop it
And it sounds a bit small for Arcade's usual MO.
Shouldn't this be in the "Curb Stomps We'd Like To See" thread?
[QUOTE=Dark Soul # 7;4789902]I don't know. Saitama might be able to react faster than the machine can launch him. And if it's a vehicle he can probably easily stop it
And it sounds a bit small for Arcade's usual MO.[/QUOTE]
I mean, it's not impossible that Arcade has access to 616 massively FTL engines or teleportation tech, though I guess that it really isn't in character for Arcade in a scenario match.
Honestly, "in character," I doubt Saitama would react anyway if he were focused on a videogame. To begin, Saitama's general MO is already to let himself get smacked around uselessly by whatever; it's pretty much CIS at this point. An arena match would be different, but it's entirely believable that he wouldn't react to this at all, let alone react while already focused on a videogame.
[QUOTE=BitVyper;4793685]Honestly, "in character," I doubt Saitama would react anyway if he were focused on a videogame. To begin, Saitama's general MO is already to let himself get smacked around uselessly by whatever; it's pretty much CIS at this point. An arena match would be different, but it's entirely believable that he wouldn't react to this at all, let alone react while already focused on a videogame.[/QUOTE]
Ehhhhhh, not really. I mean he lets himself get hit sometimes but it's actually pretty rare. Flashy Flash tried to hit him twice and got air. Speed'o Sound Sonic? He's never come all that close to making contact. Genos has gone all out on him and touched only air. Orochi - same thing. Garou's first couple of charges at Saitama resulted in him getting reduced to fragments, more or less by accident on Saitama's part, as he didn't even know who Garou was.
There's big sections of multiple fights that are just Saitama standing there with a dumb look on his face while he gets pounded on. Sometimes it's because he's distracted by something extremely petty (like say a videogame), but there's been lots of time where he just didn't bother avoiding hits. Boros, Sea King, Suiryu, and Carnage Kabuto all fall under one or both of these. Sonic he generally outspeeds right away, but Sonic's also made every single encounter entirely about speed. A lot of his opponents only ever touch him at all because he just didn't bother or because he was distracted, and a videogame is 100% a valid distraction for Saitama. Trapped arcade cabinet that launches you into space is so valid that it sounds like something right out of the series itself.
Not saying it's a failproof trap, but it definitely falls into the realm of things that could take a believable majority against an unprepped Saitama.
[QUOTE=BitVyper;4794169]There's big sections of multiple fights that are just Saitama standing there with a dumb look on his face while he gets pounded on. Sometimes it's because he's distracted by something extremely petty (like say a videogame), but there's been lots of time where he just didn't bother avoiding hits. Boros, Sea King, Suiryu, and Carnage Kabuto all fall under one or both of these. Sonic he generally outspeeds right away, but Sonic's also made every single encounter entirely about speed. A lot of his opponents only ever touch him at all because he just didn't bother or because he was distracted, and a videogame is 100% a valid distraction for Saitama. Trapped arcade cabinet that launches you into space is so valid that it sounds like something right out of the series itself.
Not saying it's a failproof trap, but it definitely falls into the realm of things that could take a believable majority against an unprepped Saitama.[/QUOTE]
Hahaha "unprepped Saitama" begs the question of how ridiculous a "prepped" Saitama would be. Not ridiculously strong or anything, just... ridiculous.
OK, the thing with all of those fights where he gets hit is when he's more or less already sure for whatever reason that the beating can't actually hurt him at all. It was kind of a plot point against Boros that he basically let Boros hit him to make Boros feel better.
And I wouldn't at all say "majority" for Saitama losing to the video game: he's so much faster than anything Arcade has feats for triggering (that I recall), even if the thing can fly or zip away at light speed, Saitama will still have time to react before it starts moving. Garou, with all of his speed, tries to charge a dude next to Saitama. Saitama doesn't even think, he just reacts and KO's the dude. More than once. Flashy Flash makes a sneak attack from behind a corner. Saitama just casually leans out of the way. Flashy does it again, with his maximum technique and speed, Saitama believes him when he says he slipped, that's how useless a move it was against him. Orochi, who can OSKO cadres of the MA before they can react, can't touch a barely-trying and even actually monologing Saitama, Saitama blows him to chunks with a normal punch.
I guess that he could just attach a 616 FTL drive to the room that the arcade cabinet is in and launch it while he's still in the middle of trying to beat the game and win his discount, then blow it up once it's our of easy visible range of the Earth.