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[QUOTE=Cody;3666532]I disagree. The beginning of the Buu saga shows us that Goku is willing to put his desire for a good fight behind doing what is right for the planet. The BS Vegeta and him pulled for not using the DBs to find Geros lab aside, Goku and co really were trying to prevent Buus resurrection. If Goku understood what abilities the gauntlet gives, I can see him not wanting it around since it is like a cheat device. A person doesn't even have to "fight" in the traditional way with it in order to "fight".[/QUOTE]
those kind of moments are few and far inbetween for goku really.
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If anything I'm just imagining a GTA IV style Superman game where his cousin Kara is always calling up to see if he wants to go bowling.
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[video=youtube;HXh0Zgl5mm8]https://www.youtube.com/watch?v=HXh0Zgl5mm8[/video]
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as for the superman game........................i don't know. i mean they tried a open world superman game before and i don't remember it working very well.
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[QUOTE=Cthulhu_of_R'lyeh;3667346]If anything I'm just imagining a GTA IV style Superman game where his cousin Kara is always calling up to see if he wants to go bowling.[/QUOTE]
See, this guy gets it.
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[QUOTE=master of read;3667366]as for the superman game........................i don't know. i mean they tried a open world superman game before and i don't remember it working very well.[/QUOTE]
I assume you mean [I]Superman 64[/I]? That's not because it was Superman, it's because it was made by a company who's best games were racing and chess games, and who were consistently wretched with tie-in games.
Give Superman to a company that knows how to actually make good games, particularly open world ones? Rockstar would almost have to screw it up on purpose.
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[QUOTE=master of read;3667366]as for the superman game........................i don't know. i mean they tried a open world superman game before and i don't remember it working very well.[/QUOTE]
Oh yeah, I think it's because to make sure nobody is screwing around as Superman, they decided to give the city something akin to a health bar that decreases if you don't do anything the game wants you to.
...I think the Lego Batman games might be better on open world superman stuff...But it's lego. Still fun though.
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[QUOTE=Sharkerbob;3667393]I assume you mean [I]Superman 64[/I]? That's not because it was Superman, it's because it was made by a company who's best games were racing and chess games, and who were consistently wretched with tie-in games.
Give Superman to a company that knows how to actually make good games, particularly open world ones? Rockstar would almost have to screw it up on purpose.[/QUOTE]
I don't think Superman 64 was an open world game.
Superman Returns, the tie in game to the movie with the same name, however was open world. It had an interesting mechanic where Superman himself doesn't have a life bar. Instead Metropolis has a bar measuring its destruction. So you can't let the city get too busted up.
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[QUOTE=Dark Soul # 7;3667410]I don't think Superman 64 was an open world game.
Superman Returns, the tie in game to the movie with the same name, however was open world. It had an interesting mechanic where Superman himself doesn't have a life bar. Instead Metropolis has a bar measuring its destruction. So you can't let the city get too busted up.[/QUOTE]
that's the one i was referring to. i remember playing a demo for it at blockbuster years ago and not really liking it.
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[QUOTE=Dark Soul # 7;3667410]I don't think Superman 64 was an open world game.[/quote]
For some reason, I thought it was, like a virtual city you flew around in and did missions. I guess not.
[quote]Superman Returns, the tie in game to the movie with the same name, however was open world. It had an interesting mechanic where Superman himself doesn't have a life bar. Instead Metropolis has a bar measuring its destruction. So you can't let the city get too busted up.[/QUOTE]
[I]HMMMMMMMMMMMMMMMMM...[/I]
Never even heard of that one. I mean, not a bad idea in theory, but I could see it being difficult to execute in a fun way.
[QUOTE=master of read;3667417]that's the one i was referring to. i remember playing a demo for it at blockbuster years ago and not really liking it.[/QUOTE]
Well, again, the company that made it, most of their library looks like sports simulators, so open world Superman was probably not the project they were cut out for.
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[url]https://thetakeout.com/dear-god-what-have-i-done-behold-the-kfc-skinwich-1826061394?utm_campaign=SF&utm_source=Facebook&utm_content=Supper&utm_medium=SocialMarketing[/url]
i do not know what possessed him to make such a sandwich...........but i don't know if i should give him a medal or call the vatican for a exorcist.
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[QUOTE=Sharkerbob;3667422]For some reason, I thought it was, like a virtual city you flew around in and did missions. I guess not.
[I]HMMMMMMMMMMMMMMMMM...[/I]
Never even heard of that one. I mean, not a bad idea in theory, but I could see it being difficult to execute in a fun way.
Well, again, the company that made it, most of their library looks like sports simulators, so open world Superman was probably not the project they were cut out for.[/QUOTE]
only through glitches. and boy howdy, that game has glitches to spare.
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[QUOTE=master of read;3667431]only through glitches. and boy howdy, that game has glitches to spare.[/QUOTE]
Well, it [I]is[/I] EA, they probably figured they'd just patch it later.
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[QUOTE=Sharkerbob;3667435]Well, it [I]is[/I] EA, they probably figured they'd just patch it later.[/QUOTE]
actually superman 64 was done by titus. and as expected, they filed for bankruptcy in 05.
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[QUOTE=master of read;3667448]actually superman 64 was done by titus. and as expected, they filed for bankruptcy in 05.[/QUOTE]
I think he thought you were refering to the Superman Returns game. EA made that one.