HOLYCRAPTHISISFINALLYAVAILABLEFOREVERYBODY!!!
I'm so glad this is finally out! :D
Topics of discussion:
The game just came out!
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HOLYCRAPTHISISFINALLYAVAILABLEFOREVERYBODY!!!
I'm so glad this is finally out! :D
Topics of discussion:
The game just came out!
Oh, now I remember what is to be a low level...
Radioactive Man kicked my butt.
Sif's costume looks awesome in this game. They need to add it to Alliance too.
I need allies! Feel free to add me (for both this game and M:AA): [url]https://www.facebook.com/VictorAlexandreI[/url]
it's very slow and glitchy so far
I can't even get the first task to work. Very slow and glitchy.
It's pretty good so far, but man I suck at it lol.
Finally able to make some progress. Level 2 Commander & Iron Man. My laptop is really old and doesn't work well with these newer games.
[QUOTE=hulahulk;163822]Finally able to make some progress. Level 2 Commander & Iron Man. My laptop is really old and doesn't work well with these newer games.[/QUOTE]
I have 4G RAM and it's still slow and crashes after about half hour.
[QUOTE=GozertheGozarian;164164]I have 4G RAM and it's still slow and crashes after about half hour.[/QUOTE]
Good to know. It has sped up a tiny bit but not enough to make gameplay enjoyable.
I really enjoy the design and play style, but the UI is terrible and I'm concerned once everyone's bubble lifts that it's just going to be a PVP massacre on base every single day.
That's what concerns me too
I did some reading up on PVP last night, and apparently you don't lose levels on your base - just SILVER and ISO, depending on what buildings fall. Meanwhile, when you defeat the last building on a base you get a roulette that includes a 3-5-10 of SHIELD points, plus ISO and character moves.
This helps contextualize what the various buildings do. You want a ton of storage in your ISO harvester so you can quickly bounce back. Also, the flight deck is super-deep with jets to help you quickly regenerate silver.
[QUOTE=krisis;174134]I really enjoy the design and play style, but the UI is terrible and I'm concerned once everyone's bubble lifts that it's just going to be a PVP massacre on base every single day.[/QUOTE]
[QUOTE=krisis;175244]I did some reading up on PVP last night, and apparently you don't lose levels on your base - just gold and ISO, depending on what buildings fall. Meanwhile, when you defeat the last building on a base you get a roulette that includes a 3-5-10 of SHIELD points, plus ISO and character moves.
This helps contextualize what the various buildings do. You want a ton of storage in your ISO harvester so you can quickly bounce back. Also, the flight deck is super-deep with jets to help you quickly regenerate silver.[/QUOTE]
I started playing around with this game yesterday. But I have to admit... this PvP system is a bit of a turn-off for me.
Love the game so far.
Love that the Agents are actually useful and level up (and have names).
I hope we see more characters added to the game because I'm only interested in a few of them so far.
I discovered that with 5Gold chipped in, Hawkeye is a supremely annoying character to face.
His L1 is a huge spray of AOE arrows that slows movement speed. His L2 is a single-target arrow that has infinite range in line of sight. For 5G, you can buy a passive that attacks anyone who ends a turn in his space (Taskmaster has the same passive for free, but lacks the monster AEO L1). They're all low damage attacks, but they add up quickly.
Put that all together at a choke point or with a big damage soaker with knockback a few square ahead of Hawkeye and it takes forever to reach and kill him.
For anyone having problems with the game's graphics and slow play:
I'm running a 7 yea-old laptop with Windows Vista. The game was moving slower than frozen molasses. I changed the game quality from High to Low. That helped some. I then went into my Control Panel and customized my laptop's appearance from High Quality to High Performance. The game works fine now. Almost like it is supposed to work.
I hope this helps!:)