While I meander on responding to the thread and as we all wait for plot, I'll try to mash the archetypes within characters into the box of major
Tarot Arcana.
Might be a sign to lay off of Jojo and Persona for a while, but I digress. Here's my interpretation of the archetypes concerning the player characters from what I understand.
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The Fool:
Chou: He's the reincarnation of the previous Kami's monster and must deal with a new beginning or succumbing to old nature.
The Magician:
Adam: Searching to understand the mechanics of this world and other individuals, does so in the most awkward and direct way possible
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The Magician:
Kabuto: Successfully reinvented himself from a worker of a hive-mind into a bounty hunter, selling a new image and service for the right price
The High Priestess:
Ishtar: On the path to prove her truth, represses her power and thus the expression of true self
The Empress:
Meagan: Provides skill and counsel, but the struggles on earth may distract her attention from her people on Chromakai
The Emperor:
Sasheem: An ancient power sealed, now disposed to a childlike evil
The Hierophant:
Asha'rah: Tends to notice the good in the group, tries to bring them together, searching to recover her memories and reason for being
The Lovers:
Erosa: Separated from Etrina, a fragment of her being, full of impulsive decisions
The Chariot:
Midori: Eager to fight for justice, but possibly plateauing in power and thus her function looms on her shoulder
Strength:
Sarada: High self confidence and great power, masking an unknown fear of not fitting in as a true Saiyan
The Hermit:
Ochazuke: Introspective, searching for insight, but detached from much of the world's major goings-on, has a barely repressed vicious side
Wheel of Fortune:
Ajna: A victim of several calamities and unfortunate circumstances, ponders his place in these designs, mildly positive he'll turn this around
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Wheel of Fortune:
Etrina: Great prodigious pedigree, acknowledged of her talents, accidentally created Erosa
Justice:
Totoma: He's struggling with his balance between two halves of nature and heritage leaving him incomplete in asserting himself as a person
The Hanged Man:
Zaofan: Life as a thrillseeking wanderer is on hold for a bit, struggles to articulate a proper application as a fighter for justice
Death:
Shiro: Life as a lab assistant and healer ended with the modification to combat android, holds on to parts of the previous life, including parts of Midori's memories
Temperance:
Slak: left Namek to find something moving and inspiring to bring out the best in him, found Kami's group instead.
The Devil:
Koorimaru: His forced better nature is a means to an end, he desires to reclaim his past knowledge as a means mastery, and mastery as a means to power
The Tower:
Kai: An upended divine calling caused by a repressed nature and power, now mounting to face a worldly and personal crisis
The Star:
Charco: Realizing his personal potential as a Dino-School practitioner and having fun, but will it be enough?
The Moon:
Karine: A vampire from a rather kindly background, the dumping ground for Totoma's problems, struggling with losing it in heightened emotional states
The Sun:
Chuan: A generally positive guy who knows what he wants to do to gain knowledge, but searching to escape the shadow of his Flan Master
Judgement:
Jack: His life with the bandits is over, and he would endeavor to do good, but he still struggles to overcome his worse nature and let the past go.
The World:
Held: Kami forced him way out of his comfort zone, yet he's carved out a niche for himself on Earth (Also I ran out of cards)