Originally Posted by
Sundowhn
Absolutely agree. I love the character, but only when she's humanized. I frankly think she needs far more limitations than she currently has, to be more interesting. Her being on a team shouldn't be a game ender, unless she's incapacitated. That's a lame writer's ploy.
I think they should take what makes sense with her power set and base more limitations around that. If you've ever played an RPG, something in those terms. If she's outside, in earth's atmosphere, she get + whatever to her attacks. If she's inside, in a normal structure no bonuses, just average. If she's underground, significant negative to attack power. If she's out of earth's atmosphere, even more negatives. She should have been utterly powerless in Hell, for example, though people complained about that.
The be-all, end-all goddess is something I find tedious to read about, and useless to be placed in a team environment.. That goes for any character on a team. Rachel was OTT in Excalibur, but that was mitigated by her own psychological hang-ups, and the weird interference of Widget, so it kept the rest of the team having a purpose. Jean, in perfect control of the PF would be equally as boring. Rogue in control of her powers I found to be dull. If Nightcrawler could teleport anywhere without coordinates, visual or a memory of the place, that would be boring, as well.
I really don't get the mentality of wanting Storm to be all powerful, at all. The more powerful she's written, the less writers want to use her, then her fan base complains because she isn't used.