Originally Posted by
Hiromi
I don't know anything about those leaks except they run counter to other Dev statements that the overtime push came after a group discussion and overall vote from the dev staff vs another delay(which apparently happened anyway), also the compensated stuff runs counter to stories that say they are being compensated at overtime rates if for no other reason due to Polish labor laws, which also set hard caps on the amount of hours they can log(no more than 48 hour weeks, 150 hours of OT a year maximum). Add to that CDPR employees receive a bonus that amounts to 10% of the companies annual profit(meaning they're incentivized to have it done before the new year as well as obviously opening sales means a massive boost to the bonus pool). Again this is a FAR cry from the horror stories you hear from around the industry, to the point that were it not for them and the general culture they inspire, it would have barely made a blip in the news. As for the no crunch statement, eh seems crappy but then you remember the game's release date at that point was April 16th. The likely outcome of a full delay without the overtime now seems obviously spring 2021, and it really stretches a company to keep the hype level for a release up after that much delay. Games that see seemingly perpetual delays tend to pick up really negative tags to them.