Additional "Free" Techniques/Supplementary Techniques/Spell List
Limited Flight - Ishtar is now capable of Ki/Chi aided flight. Though it is, more closely, simply the ability to hover/maneuver while airborne.
Jump Assist - Ishtar can fire small explosions of Ki/Chi from the bottoms of her feet, slightly amplifying height of her jumps, and the strength of abilities reliant on her legs.
Katchin Sword - Ishtar has recovered a single-edged
Katchin blade from the Lookout's decrepit Armory.
Atar Vazishta Ashtem - (Avesta: "missile[arrow] of Atar[fire] most swift") - Due to her nature, and thanks to assistance from Nunlil, Ishtar is capable of generating and firing bolts of electricity from her hands, eyes, and horns.
Starapateñti - After her lesson with Grav, the Vitalmancer, Ishtar is capable of manipulating gravity by means of physical spellcasting.
Aēva - By amplifying the effects of gravity in an area, on an object, or to a person(s), Ishtar can pin a target in place or slow progress, or cause physical harm by applying the force directly- in a short burst- to a limb or through physical contact. The longer she wishes the effect to persist, the longer Ishtar must impart energy/invoke the spell (equating to post-count), with anything beyond three posts, requiring the creation of a
summoning circle.
Paņca - Unknown at this time.
Note: Isthar performs invocations in Avesta, the words used are translated as follows;
Starapateñti - (literally "star, to fall"),
Aēva - One
Paņca - Five
(Each number corresponds to the post-requirement).
Her hands also glow (outfit not included).
Anubis (Summon Tulpa) - Summoning spell to call forth a thought-form daemon.
Dar-Tanu - (Avesta: "To hold[bind], person") The same spell used to bind Earth's Guardian, Evangeline.
Atar Vazishta - (Avesta: "the Atar[fire] most swift") By converting herself into lightning, Ishtar is capable of nigh-instantaneous short-ranged travel. At current the distance that can be instantaneously covered is roughly 100 meters.
Viñdât Dûrât - (Avesta: "too seek from afar) - A spell designed to find an individual across long distances, Ishtar is capable of scrying their location so long as she is in possession of a material focus (hair, blood, etc).
Ufyemi Vaêdha Hathra -
"To weave knowledge together." -
Ishtar - As a result of Ishtar's return to balance, her ability to blend the halves of herself- Magic/Ki- has similarly found itself returned to form; allowing her to subtly weave her
Spirit of Bounteous Destruction with her innate magical ability to affect different manifestations of her abilities. The spell used to augment those Spenta/Daeva that can be affected in this manner, will determine the augment.
Starapateñti, will increase the impact force of physical attacks by x1.5-2 PL (3,625-7,250).
Dar-Tanu, gives certain abilities tangibility (think Crimson Bands). Abilities used require access to both Ki/Hakai energy, as well as magic, as "without half, there is no balance". The currently known spell/Ki combinations are:
- Ahûm-Jaidhi - (Avesta: "to smite the world") - Ishtar uses gravity magic in concert with Aša Vahišta, or Vohu Manah to focus, and amplify the force delivered in her punches, and kicks at the instant contact is made. Ishtar refers to this in "common", as her "World-Breaker".
- Atar Vazishta Ashtraya - (Avesta: "whip of Atar[fire] most swift") - Ishtar uses binding magic in concert with Atar Vazishta Ashtem to create either chains, or a whip of electricity that can be used to tether an opponent. If enough of a charge is built before the cast (determined by post), more chains/wrapping will occur from the site of impact eventually/potentially, binding an opponent.
- Vairyanãm Anghu Raocah - (Avesta: approx. "river of luminous energy") - Ishtar has blended her ability to generate ephemeral bursts of lightning, with that of Dar-Tanu, and Starapateñti both; allowing her to turn a bolt of electricity into a a powerful projectile that maintains its cohesion and striking power well beyond what would otherwise be possible. This blending of magics and Ki also affords a pinpoint accuracy and a timed detonation, allowing the Oni to fire beams of destructive energy without risk of errant shots or the ensuing explosion striking unintended targets.