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  1. #7876
    Fantastic Member Sion Reaver's Avatar
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    Name: Aleka Cardan

    Race/Species: Acorian

    Age:34

    Height/Weight: 6'2/162 lbs

    Appearance:
    Aleka, like most of her kind resenbles a humanoid with rabbit features. She has green eyes, and black har usually seen in a body suit with fingerless fighting gloves. For the rest see her Picture.

    Power Level: 850'000

    Style:
    Elemental Way: A self expanatory and to the the point name; as it implies it basically a style of fighting that specializes in using various elements with their Ki attacks for offense and defense purposes. It also consist of techniques she has picked up on her travels.
    Techniques:


    History:
    Aleka's story begins on her home world of Acor, home of the Acorians which is located further out in the east part of the galaxy. It doesn't particularly stand out among the many worlds and powers in that part of the universe, and is in fact on the weaker side of things. This is migated by the fact they have a powerful techological advanced race of people, the Eldarians as their close ally.

    The peaceful atmosphere of the home world was welcomed to most, but earlier on Aleka craved the adventure and improving herself. There was a lack of Ki fighters on planet Acor and with little chance to improve herself there, she set off into the greater areas of space.

    This eventually lead her to a small colony world that was just forming called Sivade, this is where she met Master Rosdom who taught her the art of Elemental Way. She felt a sense of fulliment she didn't have on Acor with all this; which was made all the beter when she fell in love with a Eldarian named Kona who she had a child with after settling down. A healthy little girl named Siora.

    Unfortunately, not all good things are meant to last.

    Some years later along the line, the family traveled Moyama, a place that was a small planet and tourist spot which was suppose to be a easy going event for all involved. A creature that was known to Acor and others only as a children's bed time story to scare them into behaving turned out to be more then a reality.

    The creature has gone by different names by other races in their part of the galaxy. Nuvod the Devouring One being the most common, as it seemed to literally feed on saptient beings. According to legend, at least what is commonly stitched together, Nuvod was a magically created as a weapon who would terrorize its enemies before going into hibernation. Its believed the race that made them no longer exist, evident there is no trace of them.

    Nuvod quickly ravaged the small planet, though keeping some alive seemingly on purpose so they can live with the trauma.
    All her training, all her discipline seemed to crumble when Nuvod came whether it was a mental effect of seeing them and the stories, or some fear aura didn't matter. Her family was killed, or rather eaten by the creature.

    Aleka was left in a dark spot mentally when she was found, not helped by the guilt of freezing as she had when her family needed her the most. Over time, she recovered enough to function and even to some degree seemed to be old self, but the scars don't so easily go away. Her master decided that it may be best to seek herself in space once again, as while he loved them like another daughter and appreciated them helping in teaching it was obvious she would not find closure there.

    Aleka bid her goodbyes and left, becoming a merc both as a means to get stronger, but also earn money along the way. She hopes to find the monster who uprooted life but doesn't focus completely on it, ultimately one way or another she wants some peace of mind.

    Other:

    Personal notes
    -Aleka for most part has a more grounded easy going personality, trying to balance keeping a open mind but knowing what her own red lines are.
    -She keeps a more positive outlook, but has known to suffer slight bouts of depression and night terrors from time to time.
    -She has a disdain for cowards, or more accurately those who flee or back away when their loved ones need them.
    Last edited by Sion Reaver; 06-14-2019 at 12:05 AM.

  2. #7877
    Fantastic Member Sion Reaver's Avatar
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    Default Techniques/Other

    Free Techniques

    Ki Sense: She has been trained in the ability to sense Ki energy, rather standard.

    Ki Ball: Standard ball of Ki, nothing out of he ordinary. It's not too powerful unless charged; can channel other elements in it(I.E. Ice, fire)

    Flight: By concentrating the power beneath her body, she has the ability of flight.

    Ki Aura: When activated, a Ki aura forms around her body. It doesn't have much effect besides slight defense boost.

    Hide Ki: By lowering her Ki energy, she can effectively hide it. Useful in fooling scouters as well.
    Learned.

    1. Space Aura: It has been noted that at least for some Z-fighters they can learn to channel their aura in atmosphere so they can temporary fight in space if need be. This goes under that similar vein, she can keep it up as long as she has the energy to do so,

    2. Ion Blast: A fairly standard beam of moderate power, but like with others more power can be put into it. Lighting Based.

    3. Energy Disk: Creates energy disk to cut at opponents, a maximum of two at one time. She can control and angle these as they wish and as expected they can cut at the opponent and their attacks. If the opponents power level is notably higher then hers, then it simply bounces off.

    4. Fire Teleport: While similar in line with standard teleportation, the cosmetics at the least are different. They are engulfted in a flash of fire, then appearing in the next location. She can bring others with her and they do no harm to the person though a onlooking eye may not know that. Short telepotation takes a few moments to recover again,

    5.Ki Ring: Creates ring of Ki, useful for binding an opponent. They are only as strong as she currently is however.

    6. Elemental Barrier: Creates a barrier of elemental Ki for defensive purposes, but can't attack through it. She can however at least move around; she can expand it but it risk becoming weaker if not careful. Like all shields, only as strong as she is.

    7. Energy Temptest: Creates a powerful tornado around her that does damage(piercing/cutting) of the element she chooses. It explodes once the technique is completed doing decent damage.

    8. Multi Form: Creates tangible copies of herself to be at more then once place at once. The draw back is the more there is out, the weaker herself and the clones are. She can have at most three at a time. The twist? The forms are elemental humanoids in nature.

    9. Clarity Of Mind: Aleka can meditate, and in doing so when entering the next battle can multipy the power of her attacks a limited number of times per day. Useful if used at the right time for surgical, decisive blow on a enemy. It's 2x for twice a day, and 3x for once a day.


    10. Unyielding Spirit: The Elemental Way school, though knowing about about super forms or external power ups to increase ones power, but they believe the foundation being among the most important. In short, to make up for lack of super forms or power ups warriors get a(moderate) increase from gains achieved through training and fighting. GM discretion naturally.
    11. Heal: This requires physical hand contact, she use her Ki to heal others but the severity of the wound determines how much it can drain on her person. It does not restore energy besides a small amount. It can cleanse poison from the system as well, but more powerful may take more time. Also works as a good pain killer.
    12. Nature Lore: With this technique, by touching a material(as long as its earth or some type of metal) she can see a week back in time by having physical contact and concentrating on the object. It takes up a decent amount of energy and generally see's around the general area of the object.
    13. Focus Point: When dealing with enemies that aren't organic in nature but built by material, if there is structural weakness she may be able to find them as a weak point pushing the energy that area to cause severe damage. It requires physical contact, much like Nature Lore. This means it can be done to objects and such as well
    14. Meditation Aid: Similar to her earlier technique, she needs to meditate prior to battle to store up the extra energy to give brief burst power to an attack. Unlike the other one, however, this only effects allies. It requires physical contact of some kind for the boost to transfer.(Three times for 2x with a twenty minute recharge, and one two times 3x for a thirty minute recharge) While limited on the surface level with planning and the right timing combined with other factors, it could be what's needed to turn the tide of a difficult fight if used correctly.
    15 Elemental Teleport: Uses a element to teleport, mostly as a bolt of lighting or a flash of fire. She needs to know where she is going or sense it not to be ported into walls. Very long distances(such as other planets) require a short cool down.
    16(Locked
    17.(Locked)
    18(Locked)
    19(Locked)



    Items:
    1. Advanced Scouter: As she has custom made scouter, this one can read much higher levels then the standards. Other useful features is drawing up maps and making waypoints, a translator as well as what came later the standard of knowing one's race if the energy is in the data base. She doesn't use it anymore but its a nice item that she has a somewhat emotional attachment to it as her husband created it.

    2. Various pictures of his family and loved ones.

    3. The bodysuit she wears typically has some moderate protection against slashing and piercing attacks as well as low level of energy attacks. It's of course useless against anything of Z-fighter level.


    Racial Traits:

    1, Enhanced senses; both her sense of hearing and eye sight are better then a normal human but not to an absurd degree it becomes counter productive.
    2. They have a limited ability to effect things like soil and helping things grow. If for example someone was building a farm, they could make unhealthy soil healthy and similar. However if the environment is still bad, it'll eventually still die but with this method they would survive much longer.
    3. Disease Detection: If nearby close enough, they can detect when someone is unhealthy or sick. It won't tell them exactly what it is only that the person is unwell, at least at basic level. If they're more skilled they can detect what it is,
    Last edited by Sion Reaver; 11-06-2019 at 07:08 PM.

  3. #7878
    Lin Kuei Grandmaster Sub-Zero MKA's Avatar
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    SSJ Sarada blasts onto the scene!

    Current PL: 6,625,000

    I'll unlock four SSJ exclusive techs now.

    • [*]Aura of Invincibility: Sarada's Super Saiyan form comes with a damage barrier that prevents attacks from reaching her. Any attack that is of a lesser PL than hers is negated by the damage barrier. If an attack is higher than her PL, the damage barrier is broken, but still lessens the strength of the incoming attack by her PL. Replaces Roar of Defiance
    • Primeval Terror: Sarada emits an aura that inflicts a primeval fear into any chosen target that is within the radius. The radius of influence for this technique is 1 foot for every 1000 PL points. Any person weaker than Sarada caught in this radius is paralyzed with fear for a duration of 1 second per 1000 PL points. She can choose her targets to avoid afflicting her teammates and allies. Replaces Impending Doom
    • Descent into Misery: Sarada fires what looks like a normal ki blast that erupts into tendrils, much like Agony Matrix. However, each tendril penetrates a different target, separating further into more tendrils and detonating once attached to pain receptors. The main tendrils connect each target together like tethers, forcing them to share each other's pain, result in an agony that is increased for every target inflicted. Unlike Agony Maxtrix, Descent into Misery forces the targets to remain conscious to endure the entire duration of the attack. Replaces Agony Matrix
    • One in a Million Punch: The One in a Million Punch is a technique that, when Sarada throws a single punch, extends her aura to throw many more hidden punches behind it, one for every 250,000 PL. Replaces Sanguine Blitz

  4. #7879
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Sub-Zero MKA View Post
    SSJ Sarada blasts onto the scene!

    Current PL: 6,625,000

    I'll unlock four SSJ exclusive techs now.

    • [*]Aura of Invincibility: Sarada's Super Saiyan form comes with a damage barrier that prevents attacks from reaching her. Any attack that is of a lesser PL than hers is negated by the damage barrier. If an attack is higher than her PL, the damage barrier is broken, but still lessens the strength of the incoming attack by her PL. Replaces Roar of Defiance
    • Primeval Terror: Sarada emits an aura that inflicts a primeval fear into any chosen target that is within the radius. The radius of influence for this technique is 1 foot for every 1000 PL points. Any person weaker than Sarada caught in this radius is paralyzed with fear for a duration of 1 second per 1000 PL points. She can choose her targets to avoid afflicting her teammates and allies. Replaces Impending Doom
    • Descent into Misery: Sarada fires what looks like a normal ki blast that erupts into tendrils, much like Agony Matrix. However, each tendril penetrates a different target, separating further into more tendrils and detonating once attached to pain receptors. The main tendrils connect each target together like tethers, forcing them to share each other's pain, result in an agony that is increased for every target inflicted. Unlike Agony Maxtrix, Descent into Misery forces the targets to remain conscious to endure the entire duration of the attack. Replaces Agony Matrix
    • One in a Million Punch: The One in a Million Punch is a technique that, when Sarada throws a single punch, extends her aura to throw many more hidden punches behind it, one for every 250,000 PL. Replaces Sanguine Blitz
    Ehh...not too happy about that first tech. Seems a bit powerful.

    And she would be between 3,500,000 and 4,000,000 right now as first transformations I’ve kept at the 5x base area.
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  5. #7880
    Lin Kuei Grandmaster Sub-Zero MKA's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Ehh...not too happy about that first tech. Seems a bit powerful.

    And she would be between 3,500,000 and 4,000,000 right now as first transformations I’ve kept at the 5x base area.
    So Aka Manah is negated?

    And I can drop Invincibility for something else

  6. #7881
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Sub-Zero MKA View Post
    So Aka Manah is negated?

    And I can drop Invincibility for something else
    Concidering Ishtar is in another timeline right now? I would imagine so, yes (unless it’s somehow permanent and not just passive when Ishtar is with Sarada).
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  7. #7882
    Lin Kuei Grandmaster Sub-Zero MKA's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Concidering Ishtar is in another timeline right now? I would imagine so, yes (unless it’s somehow permanent and not just passive when Ishtar is with Sarada).
    It's permanent. When she returns from the tournament, she's pretty much going to go comatose once everything Ishtar's felt and suffered (pain and damage-wise) gets dumped on her all at once.

  8. #7883
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Quote Originally Posted by Sub-Zero MKA View Post
    It's permanent. When she returns from the tournament, she's pretty much going to go comatose once everything Ishtar's felt and suffered (pain and damage-wise) gets dumped on her all at once.
    Just presume that without Ishtar there, the different Timelines has blocked that connection for the moment then.

    Otherwise Sarada May keel over from too much power (as I warned Parsley off with her Prodigy technique) too quickly.
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  9. #7884
    Lin Kuei Grandmaster Sub-Zero MKA's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Just presume that without Ishtar there, the different Timelines has blocked that connection for the moment then.

    Otherwise Sarada May keel over from too much power (as I warned Parsley off with her Prodigy technique) too quickly.
    Ok, that works. That'll put her at 3,750,000

  10. #7885
    Voice of the Authorities Cleric of Hellís Brigade's Avatar
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    Night all!
    Black Knight of SO
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  11. #7886
    Lin Kuei Grandmaster Sub-Zero MKA's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Night all!
    Wait, before you go! How about an shield ala 17 in the Tournament of Power instead of Aura of Invincibility?

  12. #7887
    Astonishing Member KingofPie's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Night all!
    Later Cleric! ...And admit it. Incenio was supposed to be the tournament arc end boss, but we pissed him off too early lol.

  13. #7888
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    Quote Originally Posted by KingofPie View Post
    Later Cleric! ...And admit it. Incenio was supposed to be the tournament arc end boss, but we pissed him off too early lol.
    These bastards, winning his money, looting his lair...Then walking in with their sweet, sweet eyes, and hearts and...

    Well, Blizzar has a nice ass, I guess.

  14. #7889
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Night all!
    Night budddyyy.

  15. #7890
    The Tentacle God Cthulhu_of_R'lyeh's Avatar
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    Quote Originally Posted by KingofPie View Post
    Later Cleric! ...And admit it. Incenio was supposed to be the tournament arc end boss, but we pissed him off too early lol.
    Quote Originally Posted by Miburo View Post
    These bastards, winning his money, looting his lair...Then walking in with their sweet, sweet eyes, and hearts and...

    Well, Blizzar has a nice ass, I guess.
    Honestly, this just reminded me of the Invader Zim episode where Zim went around stealing everyone's organs and replacing them with random things.

    ""Bead War threw evil emission... f."

    "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn."

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