Iconic Missions
While Hero Missions are the campaign crafted, hero focused missions, we also have War Zone missions crafted as unique Hero stories which evolve the story of a specific Avenger and provide context to how they dealt with the fallout from A-Day. How does Tony feel about AIM repurposing his tech for their own ends? What are the ramifications of Hulk’s extended stay as the Big Green? Iconic outfits and powerful gear await at the end of a chain of Iconic Missions.
Faction Missions
In addition to reassembling the Avengers, players will help rebuild outposts for their allies. SHIELD suffered greatly after the disbanding of the Avengers, and the Resistance formed as a direct result of AIMs increasingly authoritarian activity worldwide. Players can take part in missions to provide these factions intel, supplies, and defend them from AIM attacks. Even cooler, the Helicarrier becomes populated by members of these factions who want to help in the fight against AIM. Faction leaders will also give out missions as part of the ongoing conflict in the post-campaign world and provide faction-specific rewards.
Drop Zones
Drop Zones are short missions with a single objective, such as defending allies or sabotaging an AIM structure.
Vaults
Vaults are large explorable spaces that take some leg-work to uncover. To access a vault you first have to locate the coordinates from hidden SHIELD caches around the world. Once you’ve found the entrance, you must fight your way inside and breach the vault before you reap the rewards.
Hives
Hives are AIM strongholds located throughout the world, the Avengers must uncover their location and fight their way through and a gauntlet of increasingly challenging AIM defenses in order to disable them.
Villain Sector
Villain Sector missions culminate with a boss fight, such as notable Marvel villains working in tandem with AIM, or one of the organization’s extra-deadly constructs.