I mean, just general hatred of the Marvel Cinematic Universe? The excessive use of comedy during scenes where you need to lay off the yuks? The disposable antagonists? The way the films are shot in a uniform pattern?

I consider myself one of the card carrying members of this group, after originally finding embarrassment in feeling more enjoyment out of watching DC movies.

This isn't me trying to be a hipster for the sake of being counterculture, or one of those subhuman slobs who are hating on films since I apparently find the notion of movies using women and minorities in positions of power and influence to be alarming to my masculinity and my dick, but rather coming from someone looking at this from a perspective of this being a long term project and wondering what is so special about everything.

Naturally, there will be those coming in, and trying to destroy my arguments, but I'm not making these to say these films suck; I'm making these arguments to explain why I personally can't stand them.

1. The Villains. This is my big one, and has always been, and always will be. So, it's going to be the bulk of the argument. For one, they die. A lot. In your standard cinema structure, the antagonist usually dies at the end of the film since there is no intention of them redeeming themselves as a means of getting their karmic retribution for all their wrongdoings throughout the film, and in the comic book movies from Tim Burton's Batman all the way through the Sam Raimi Spider-Man trilogy and even The Dark Knight Rises, they adhered to this formula in spite of comic books screwing around with characters cheating certain death given that unlike the comics medium (though there have been villains in Marvel and DC that have died and have stayed dead), films have to be finite and conclusive unless you plan on doing sequels, and even then, you rarely carry on the villain of the film unless said villain is the attraction (see virtually any horror franchise). I mean, pre-MCU, one exception to this rule was the Scarecrow from Batman Begins, who was reduced to a cameo in The Dark Knight since, well, that film had a much bigger antagonist. The reason why I am such a stickler and an ******* about this villainous death count is that the MCU is meant to be this overarching franchise meant to carry on for years and years, much like its comic book counterpart, and it would be like introducing an antagonist in each issue, and then killing the villain at the end of the issue, which while not sounding like the most apt comparison, typically has that feeling. The other problem I dealt with is that the villains fall into one of two categories; either they exist just to get punched, or they are fortunate enough to motivate the plot. While people can gush about villains motivating the plot, I personally believe only a small portion have been lucky enough to do so. Loki was the first one as he did something unheard of in the MCU; he lived through his first movie, and was used as the main threat in the first Avengers film, where even after the Avengers team was able to take him down, he was still kicking, and it wasn't until his run-in with Thanos that finally killed him. As much as I complained about Thanos's accomplishments ultimately meaning nothing in the grand scheme (which I still do believe, change my mind) given how the majority of Endgame is about reversing his actions and ensuring he doesn't exist anymore, the fact that he loomed for so long and was given the opportunity to be given his glory helped establish something. The only other villain remotely capable of being considered in this class I believe was Killmonger, who unfortunately, is in the "one and done" class, as his character was a villain, but rather than just being homicidal for the sake of evil's sake, his character was that of one who approached it from a world-weary perspective and didn't want to be pushed around. The vast majority of the other villains, however, fall into the former, where they exist as punchable objects that show up, make a comment or two about why they are doing their thing, get into the big fight, and die. Malekith, Ronan, Yellowjacket, Hela (yeah, she's a constant gush for the latter, but I firmly consider her as merely a punchable object), Red Skull... they don't get much time to establish themselves as threats, and the ones that remotely do only do so in that obligatory sense that reminds me of some Japanese shonen series where our hero has to get a power boost to take out this new villain. In comics, it's okay to focus more on the heroes, in my opinion, as they are the ones to drive the story, while the villains serve as the obstacle, while in the films, the opposite occurs; the villains are the ones that drive the story, as they are the ones that create the conflict, and if you have a bland or perishable baddie waiting (or even a good baddie that you know ain't leaving this film alive), it just drives me away from watching.

2. Inappropriate comedy. Comedy is subjective, I know. That being said, I feel like comedic situations during scenes of drama or intense conflict take you away from the immersion and are only there for memetic purposes so the average person can go on Twitter or Facebook and go, "I liked it when they broke up the action and made the joke". Now, having a film with too little comedy winds up giving you a depressing slog, but again; if you have a serious moment, don't break up the moment just to sneak in a bit of humor to loosen the tension. Ideally, you use the comedy after the serious part is over to soften the blow of what just happened.

3. Processed factory cinematography. The films are generally shot the same way, and produced the same way. I look at this more of a Disney decision than of those directing the films, as Bob Iger has made it clear he wants to minimize the risk in blockbuster films. And yet, it's due to this that these films just wind up giving that same monotony that "if you've seen one, you've seen them all".

I don't know; I'm probably just some ignorant rube who doesn't appreciate fine art.