fiXer
Time displaced mutant FIXING mutant event.
Sample Event to fixed: House oF M....
This will create ala What If timeline.
Characters:
Cable, kid cable, Bishop,Shard, Prestige, Madrox and layla M lost in messiah complex.
fiXer
Time displaced mutant FIXING mutant event.
Sample Event to fixed: House oF M....
This will create ala What If timeline.
Characters:
Cable, kid cable, Bishop,Shard, Prestige, Madrox and layla M lost in messiah complex.
S.T.R.I.K.E.
Special Team for Reconnaissance & Intelligence for the Krakoan Executive
(Basically the team I made for what the current X-force team SHOULD be:
Cypher & Warlock & Krakoa - eyes/ears/body (holds all the secrets of Krakoa)
Black Tom - island security (more in tune with Krakoa)
Field Agents:
Pete Wisdom - Team lead
Sage - Strategist/Logistics
Domino - spy
Copycat - shapeshifter
Morph (Benjamin Deeds) - shapeshifter
Moonstar - former undercover SHIELD agent psi recreation
Gambit - master thief
Hijack - technopath
Vanisher - teleporter
Supporting:
Forge - the Q of the group
Dr Reyes - team doctor
Elixir - healer
Various members of OG STRIKE Psi Division for interrogation
The team would rotate depending on missions. Small teams to larger ones depending on missions. So everyone gets time to shine.
Xecutioners
If the X-Force is the CIA of the Krakoan state then the Xecutioners are the Tier 1 soldiers.
Their missions are black bag assassin missions that are deemed too politically dangerous for even the X-Force to take on and they would be similar to the IMF (Mission: Impossible) where if they get caught they are disavowed.
The leader would be Emma since she can choose targets (for the most part dispassionately) with ONLY multiversal variants as members.
So Emma would rescue similar mutants from dying timelines and universes and give them a chance to immigrate to Krakoa if they finish certain missions and if they get caught then Emma can say Krakoa has no idea since they come from elsewhere.
You can have your usual suspects from AoA, Heroes Reborn, Ultimate Universe or where ever to fill out the ranks.
And the cool thing about this book is that it wouldn't really affect continuity so you can go pretty crazy.
A Planetary style team and premise as Bobby Drake's contacted by a mysterious "benefactor", given backdoor access to the fabled M'kraan Crystal and tasked w. solving the mystery of how mutants -really- fit into the grand scheme of things. Bobby recruits Doug Ramsey and Joanna Cargill and the three quietly go off grid. Expect the trio to revisit some of Marvel's most pivotal mutant moments, cross over into some well known future timelines, run afoul of the Time Variance Authority, The Council of Reeds, and maybe even (okay definitely) piss off The Celestials as they get closer and closer to uncovering the ultimate truth.
Habitat X:"On Krakoa every citizen is supossed to be equal. But what happens when people from across a broad spectrum of cultures, societies, nationalities, class and personal histories find themself thrown together in a world supposed to be without hirarchy, governance, money, property and basic needs? What role does one fill in a society that defines itself by the usefullness of ones super powers?
Welcome to Habitat X. It' a brave new world!"
Inspired by a rescent discussion thread, this series would be a spiritual successor to District X examinig the changed world the "common mutants" find themself in with Krakoa and how they try to adjust or fail to do so in a complete alien and uncertain new social structure of a mutant nation. Focusing on a few key characters (some old, including minor heros and villains, some new) and their personal goals and history as mutants.
With an underlying revelation that Xavier, Mags and Moira had no clue how to actualy build a mutant society and it's now up to a bunch of "civilians" to actualy make such a society work in spite of their lack of care (big pictures for nations vs. daily needs and roles in society).
However what will it mean for the Quite Council when "pillars of the community" emerge, who are not part of their "chosen" cabal, but carry the trust and support of thousands of mutants who feel unrepresented by the council?
The Forgetables
This would be a team of forgettable mutants that not only would not be missed in the daily activities of Karako and that appear innocent but have been recruited specially by Doug Ramsey to go be his eyes and ears outside the Island because he doesn't trust the council. Ones that no one would question as to there activities because they appear innocent and/or harmless. Doug has been training with them to learn to harness there powers better and learn how to use them in the field as operatives.
Doug Ramsey, Warlock, Karako - The Midnight Council, the ones that decide what needs to be done to protect the future of mutant kind,regardless of what the council thinks.
Beak-Him and his trusty bat as field leader
Skin-Second in Command, has learned how to stretch his skin in new and interesting ways including as gliders.
Lifeguard-Sent out on rescue missions of mutants that fall below the radar of all the big teams, also responsible for recruiting new members. Searching for her missing brother.
Stitch-Has learned to create a psinoc unbreakable thread to go with her control of small needles allowing her to wrap foes and use it offensively, also has learned to control pieces of metal to use as bullets. She still doesnt talk, but has developed a psych bond with her longtime human husband Groundhog.
Groundhog-Token human that has once again taken up the Groundhog suit to fight for those like his wife. Mutants that were tossed aside and forgotten.
Ugly John-In a relationship with Choir, has had spy training and has learned to be bale to see in three directions at once and has become a great spy and scout.
Choir-In relationship with Ugly John, has had spy training and has learned to use her many mouths to throw her voice and confuse enemies. Also goes undercover in hostile territories for mutants by passing as human using scarfs to cover her extra mouths.
Wraith-Reluctant Member but has learned to become totally invisible, but with the draw back that the energy it takes to remain visible at this point means he has to drain the pigment from someone else or organic matter of sometype. Karako is letting it drains some of the islands pigment to allow him to be seen when on the Island. He takes on the pigment and appearance of whoever or whatever he driains the pigment from.
Danger-In a binary relationship with Warlock, sending code back and forth at all times through a satellite link. The Midnight Council's eyes and ears on the ground.
E.V.A. - Can transform from spaceship to Here Comes Tommorrow form. Somehow EVA was killed and Fantamex convinced the Five to let him kill himself and resurrect him so that E.V.A. would be resurrected as part of him. But somehow in the process E.V.A. and Fantamex got split into separate eggs and resurrected independent of each other. E.V.A. decided she wanted to seek a life of her own for awhile and promised Fantamex she would be back one day.
Guest stars-
X-Men Green-Nature Girl ends up in trouble over her head more then ever when Curse is accidentally killed when they run afoul of Black Cat and her bad luck powers canceling each other. Haven been killed by a human and not being able to ask the council to resurrect since they are supposed to be in the hole, Nature Girl goes on a spree with Sauron and ends up killing more civilians when she tries to free all the animals in the zoo, in the end with more animals dead then people.
Evil Fantamex and Female Fantomex-Not noticed during the resurrection of EVA and Fantomex is that his extra brains also got new bodies. Evil Fantomex becomes an antiginst.
Other mutants will be rotated in depending as need for mission.
Superior X-Men
Tired of the incompetence of the X-Men after their friends have returned from the dead the forgotten generation steps up to show those overrated losers how to save the world without letting mutants die in the process.
Hellion
Surge
Dust
Pixie
Anole
Rockslide
Mercury
Tag
Prodigy
Elixir
Wallflower
Icarus
Wind Dancer
Sunpyre
Last edited by ComeOnBunny; 12-28-2021 at 07:26 PM.
Acolytes:
Hellion
Wind Dancer
Surge
Rockslide
Anole
Pixie
Mercury
Specter (I would also give him ability to teleport through shadows)
Dryad
The titles of these are admittedly the weakest parts because I totally just leaned into the X naming convention but whatever, its dumb but fun. LOL. Them all starting with "E" was a complete coincidence. (The other ones are EXCHANGES, EXCELSIOR and EXTERNALS but I'll probably post those later).
1) EXORCISTS
In a society where its people have 'conquered death' and physical mortality is no longer the concern it once was, a focus on mental health remains as important as ever. Especially given the ways trauma and mental illness can result in destructive or unintentional uses of powerful mutant abilities, not to mention how often even (especially) the most powerful mutants among them are targets of brainwashing, possession, psychic manipulation and the like.
To tackle this need head-on with a group specifically devoted to this task - rather than just relying on the availability of skilled telepaths - long time counselor Dani Moonstar pulls together a roster of mutants dedicated to helping Krakoans deal with the various traumas and stresses that have arisen from the many tragedies mutants have faced. Together, they delve deep into the mindscapes of their patients, hunting for foreign influences, uninvited guests, or even just the roots of their traumas and the tools or weapons their patient needs to face them.
Part psychological thriller, part mystery, with dashes of the occasional horror and the outright absurd, EXORCISTS allows Marvel to spotlight a different 'patient' with each arc, from the X-books' most high profile A-listers to their most obscure Z-listers. This way writers can call back to characters' most pivotal plotlines, explore the previously unexamined impact of past stories, and showcase entirely new sides of various mutants before sending them back to other titles and their day to day lives or next important adventure.
The cast:
DANI MOONSTAR - Team leader and lynchpin of the various circuits the team forms in their work, on top of her experience helping others deal with past traumas or mental health issues, Dani's powers when inside a patient's mind give physical form to the fears and demons plaguing them....as well as to the weapons their patient needs to fight those demons themselves.
AMAHL FAROUK - Recently freed from the influence of the parasite who's driven his actions for literal centuries, Farouk seeks a way to combat his own demons by helping others face theirs. As an extremely powerful telepath, he provides the raw power the team needs to face almost any threat they may encounter in mindscapes where thoughts can be deadly, and a sturdy anchor ensuring none of them will be lost inside someone else's mind without a tether to pull them back. But its when they encounter hostile presences in a patient's mind that Amahl's past and powers can prove a double-edged sword....he hates those who would possess and hijack another mutant's minds and abilities with a violence that terrifies him - as it makes him fear the scars in his own mind, left by centuries as the Shadow's puppet.
SOMNUS - Recently resurrected and new to the kind of violence and trauma filled lives many other mutants on the island have lived, Somnus is eager to find a way to contribute, often feeling insecure about his place among hardened warriors. But his abilities to control and manipulate dreams are invaluable, granting the team another medium to work in - and when added to the circuit formed by the rest of the team, his powers let them wade through days, months or even years of a patient's past traumas or mental struggles....all within the span of a single night.
CIPHER - Alisa Tager's mutant gifts of invisibility and intangibility are potent in the 'real world,' but arguably her greatest power is to be forgotten the second she fades out of sight. Of course, it makes her almost destined to remain an unsung hero....unless used in a landscape where the goal is to leave the smallest footprint possible. When linked up into the proper circuit, Cipher ensures her team can move undetected through a patient's memories or nightmares, allowing the Exorcists to help their patient from behind the scenes, without changing the narrative or shape of remembered events via the intrusion of strangers not part of whatever memory is unfolding and the effect it has on them.
PRODIGY - David Alleyne's automatic telepathic immersion in the knowledge possessed by people he's around can do more than just provide him with facts and skillsets. When directly in a patient's mindscape, and with enough training and practice, he learns to submerge himself in a flood of lived experiences, trusting his team to keep him tethered to them while he analyzes the impressions streaming around him for a sense of the biggest problem areas to tackle, the root of a person's distress when it isn't as obvious as a single fear or trauma Dani's own powers can ferret out.
CALIBAN - Once Prodigy determines the keystone for their approach, the source point for whatever they're in a mindscape to help with, its Caliban's job to sniff it out. Using his unique mix of enhanced senses and telepathic tracking to hunt down whatever target David points him at, and find a path the team can follow through the dizzying chaos of a mind in distress.
DAMASK - Described as functionally immune to telepathic or psionic attack of any kind, with her very presence being destructive to other telepaths, it took a lot of time and practice for Emma Steed to integrate into the team and figure out a way to work with them without her powers adversely affecting their telepathic gifts as well. But its worth the effort, as she's their ace in the hole when encountering foreign presences in a patient's mind, and her psionic skinning ability, by which she creates talons of pure psionic force with a variety of effects, lets her attack hostile telepaths with devastating effect. They're not just useful for shredding through astral projections and psionic forms though....they also make her the ideal point person when psychic surgery is required, letting her slice through the hooks that brainwashing or telepathic intrusion have left in a patient's mind, or cut off corrupted edges of their psyche like a scalpel before the foreign influence can spread further through their mind.
FIXX - The only survivor of the three time travelers who came from Bishop and Shard's future to join them in the past, Fixx's mutant ability manifests as a swarm of pixie-shaped psionic projections. These psionic fairies come in several different 'types,' each linked up to a different psychic ability that Fixx can channel through them. She can then direct these fairies at will, sending them across vast distances and thus allowing her to convey telepathic messages, telekinetically move objects or redirect assaults, or even transfer the consciousnesses of herself and others across time and space. When linked up into the Exorcists' circuit, Fixx is able to keep her team in constant telepathic contact via a closed network that can't be hacked by other minds, as well as temporarily transplanting the teams' thoughts into figures already in a patient's memories or dreams, so they can interact with the patient without being perceived by their mind as a threat or an anomaly.
Last edited by BobbysWorld; 12-29-2021 at 01:57 PM.
I like this team and also the name sounds like the Incredibles. I will add Forgetmenot as a Field leader of this team. They are the forgetables ( because forgetmenot manage to synch his power to other members). Also no one cares with what this characters will do.
eXis10z (existence)
inspired by the movie existenz
Goal:
1)destroy all technology that are harmful to mutants.
2) intel base of krakoa.
All Members are mutants with can communicate to technologies / high level computer intelligence/ or artificial intelligence being.
The 10z members are:
Field team;
Leader: Shadowcat
Members:
Husk
Hijack
Maddison Jeffries
Warlock
Danger
Lockheed
Command base:
Leader: Sage
Member:
Cypher (Doug)
Trinary
thanks! I so almost added Forget-Me-Not but figured he is in use on the way of z sequel. I figured he would be one of the guests rotated in for specfic missons. As well as Cipher (the "student" female one) as a guest. And Graymalkin for Night Ops. Maybe I will work on some free time and starting fanfic again with this team. It has a lot of potential and would be a great place for underused mutants to show up in,and even devlop there powers.