Originally Posted by
Ezyo1000
I agree.
As for the statements made above about the Aunt may being just ad deadly with the force push, the fix is very simple. The habit absorbs low impact hits and strikes without issue. It simply absorbs it (like a bullet simply falling to the ground, and the energy dispenses through the boots) and he isn't going to feel it. High impact strikes (grenades getting punched by namor, struck by lightning falling down a mine shaft etc) he will feel that and the suit will charge with Kinect energy to be redirected. Anything above that (high by mjolner directly by Thor, hit by hulk wielding a hulk buster arm or class 100 level beings directly) overloads the habit, possibly destroys it and knocks T'Challa out cold or can severely injure him depending.
The problem that arises which is a perfect example is the BP vs DP mini. Wade gets on T'Challas habit and then says now they are evenly matched and then he starts getting the advantage on T'Challa Making it appear T'Challa only beat him up because the habit. When what the writer should of done, is had T'Challa say along the lines of, "it's not the suit that makes me dangerous, no amount of armor or tech can replace the man behind it" and then had T'Challa beating ease regardless to reinforce that anybody can wear the habit, but T'Challa doesn't need it and it's not going to all of a sudden out you on equal footing.
In fact priest and Hudlin made it very clear that T'Challa loves leveling the playing field because then he overpowers then with his superior speed, prep and h2h. So really the writer was being lazy and not paying attention to continuity. And finally, at this point no BP villain, killmonger or Mbaku or otherwise, show be peak human, they need to be superhuman at a minimum, atleast enhanced like T'Challa or higher. This whole killmonger underdog stuff is beyond old and needs to go