Originally Posted by
Ascended
Not that I take BC with anything more than a grain of salt, but they're probably right on this.
I mean, think about it. Look at it from her perspective. You got DC, who own some of the biggest names in one of the biggest genres ruling pop culture right now. And that company puts the vast majority of their effort into a industry that demands grueling deadlines, high production costs, exists in a shrinking market, and makes very little profit once all the bills are paid (comparatively). Well okay, on its own that's not a big deal right? DC's real value is in the IP's and their larger media adaptations, so as long as comics are at least breaking even, it's worthwhile. The money they make is pocket change, but the movies and games and merchandise is a different matter.
But then you look at these other print formats, where the deadlines are easier, the distribution is wider, the markets are growing, and you can reach a wider selection of demographics, helping build fans across a wide intersection of audiences who will then go out and spend even more money on those high-value adaptations. And those other formats are actually churning out more cash for the amount of effort and time put into them, and can continue to make cash long after the release date in ways floppies can't.
So if you were her, looking at this data.....what would you want to prioritize? And that's before you even get into the various problems within the comic industry, like the monopoly that Diamond had.
If you're her, you don't care about the small business retailers and comic shops; as far as you're concerned those are probably part of the problem. They keep the distribution small and limited to a handful of specialty stores, and the bulk of responsibility for advertising *your* product falls on them, because if people don't know about that small shop, your product won't be bought.
I still don't think DC is trying to move out of the direct market completely, and they shouldn't. They still make money from the system and their diehard loyal customers are there. But if I were Littleford, I'd be thinking real hard about how to get those IP's out to more people in viable markets, shifting effort and focus away from floppies to make that happen, and I wouldn't care too awful much about the direct market retailers who have helped make comics a dead-end industry in an age where the adaptations are setting box office and video game records every year.
The only people I'd be really interested in are the diehard fans who pay a stupid amount of money for twenty pages of content; you get them to move with you into OGN's or whatever, and you've gained a small but loyal customer base that'll waste tons of time online, giving you free advertising. The direct market fanbase is small, compared to what these corporate people are talking about, but word of mouth online marketing is 10000% the best way to advertise, and while our community is small, we're still a lot bigger than a high-price marketing group.