Arxiros "Arx" Irosaan
Theme: Darkeater Midir - Dark Souls III: The Ringed City
Combat Theme #1: Birth of a Wish - NieR: Automata OST
"Simmering Hype" Combat Theme: Fate/Apocrypha OST #1 - Main Soundtrack
Height: 6' 5"
Weight: 225
Age: 35
Class: Chimera
Items: She carries a light pack, wallet, and the clothes on her back.
Mundus LV: 0
Body LV: 50
Níðhöggr's Ouroboros - "
While gnawed at from the inside out, the Dragon eats its own tail..." - The fire inside Arx burns twice as hot, and offers only consumption. In exchange for the ability to consume magic equal to her score in Body; Arxiros must perform this action at least once per day, lest she suffer a multiplicative withering effect equal to (5) points per day until her Body score reaches (0). Should this happen, Arx will die.
Jörmungandr's Might - "Beneath the waves, the serpent rests..." - [To be revealed in game]
?!?!?!? - "It's Magic, I ain't gotta explain ****." - When Arxiros puts her back into it, there's not much that can stand in her way. By focusing on a target directly in front of her, the Dragon becomes unstoppable; capable of deflecting frontal attacks that do not exceed her body score and ripping through obstacles (within the limitations of her maximum strength level) to reach her target. Attacks that exceed her Body score are mitigated by a flat (25) points. While attacks from directly
behind Arxiros 'critically strike' for an additional (10). Attacks made from the side strike her as they would normally, no critical, no mitigation. Should the target disappear before she can reach it, or should she be otherwise prevented
from reaching the target... Arx will enter a [Locked] until such time as she's destroyed the nearest object*. Regardless of how this ability resolves however, she can only use it once per conflict.
*... Dragon's can get very cranky when they don't get what they want.
Lamellar Batteries - Her scales. They're just... look. Dragons have scales. Hers are pretty. They can also store energy. Hers can store up to her body score (50), and this energy can:
1. Explode, once per battle, by consciously overloading them. This causes a small localized explosion dealing damage at a 1:1 ratio of her Body (50). This can and will hurt her if they are triggered while still
attached; which is why she generally chucks them at things. The amount of scales she can trigger simultaneously is (5); the damage dealt by these does not stack.
2. [Locked]
3. [Locked]
Here There Be Dragons - Arx is capable of forcing an opponent into their Fight or Flight response combat by subconsciously tapping into her latent Ki. In doing so, one of two things results. 1) The target, provided their Body is (25) or less they feel they
cannot fight the Dragon, and they will attempt to break away and flee for (2) posts. 2) Provided their Body is (25) or more they feel they
can fight the Dragon, plant their feet and 'square up' to her for (2) posts.
Regardless of the effect, the target will be immune to further invocations of this ability until combat is ended; with Arx needing to be within (3) meters of her designated to trigger the effect.
Soul LV: 10
Soul of Cinder - "
A Dragon's Will is as Adamantine as its scales..." - By applying the effects of her Cindershroud
internally, Arx is capable of purging 'corruption' be it the altering effects of foreign magics, or another's mental influence. This purge, happens at the rate of her Soul (10) per post she is 'under the influence' until the corruption is purged. At which point there is a brief cooldown of (2) posts, before the same attack or persistent effect, can affect her. The ability itself has a varying cooldown, measured in posts, dependent on the 'influence' due to stamina drain, and the strength of her Soul:
Minor - Alcohol (1)
Moderate - Poisons (3)
Severe - Magic/Mental Effects (5)
This ability can be reused at the cost of triggering the detrimental effects of
Níðhöggr's Ouroboros prematurely. Subsequent uses
after this point are possible, but will incur the same penalty per use. "See, I've got some pretty toasty antibodies..." - Arx Irosaan
Mind LV: 15
Aureate Shroud - Arx is a Dragon. Dragons breathe fire. So far so good, right? Not quite. By breathing her Dragon Fire onto
herself Arx is capable of augmenting her attack or defenses (must be declared) for the next (2) actions. For the purposes of attack, this applies an additive effect equal to her Mind (15) for any
physical attack made by Arx; and for the purposes of defense it offers the same. Because, as even a Ninja can attest:
No one can catch you, if you're on fire.
History/Backstory:
Five years ago, an accident resulted in her transformation. Since then she's done little else but grow accustomed to her new form...
Special:
While she can be a bit gruff if she doesn't know you all that well, she is by and large a friendly individual … especially when drinking. She is also prone - like, well, a Dragon - to rely on the use of intimidation to settle matters when diplomacy has otherwise failed.
She tends to dress...
modestly.
Arx's 'Dragon Fire' is golden and more closely resembles lighting than proper fire.
For every scale she removes, another takes its place. Like Shark's teeth.
She has what looks to be a heavy shackle around her neck, with a broken chain hanging from it.
Aspect of the Dragon - Arx is more than simply a Dragon in name, and magical affinity. She's, yanno, actually a Dragon. As such she shares many of their characteristics (if it wasn't obvious). This does however mean that she possesses things humans don't have. Like claws. Horns. Scales. A tail... Yanno, Dragon stuff. This also means, however she is similarly
capable of things that humans themselves can't manage under normal circumstances. For the most part, this translates into an ability to exert the full amount of her strength with any and all parts of her body, be it her bite, a sweep of her tail, or a booty bump; as well as her prehensile tail being capable of fine-motor function.