Originally Posted by
Grunty
I was wondering how the Krakoan gate could end up leading to the Red Square in Russia, when that country's government would not allow one of the portal plants to take root there. But then i remembered Mikhail has teleportation powers and more, which means he likely created the exist gateway there himself.
If that's the case it also means he should be able to open an entry gateway into Krakoa, or it's other portals, from wherever he stands and pass through it. Which would also mean he can make swiss cheese out of the allready terrible Krakoan defence.
Especialy once he could give these artifical soldiers an X-gene.
There are also the Morlocks who seem to prefer their own little enclave away from the island, over fully migrating to it, while essentialy being in an alliance or union with it.
Which makes sense given that they allready have their own quasi-tribalistic culture and identity and have fiercly maintained it through all what the writers and editors have thrown at them over the decades. (Nevermind that most of the new random, nameless Morlocks to keep the identity up where just snapped into existence without explanation where they came from.)
Not that there isn't some potential for the Morlocks getting split over fully embracing Krakoa or sticking to their "old ways".
In addition to that there is also the potential for division among the "reborn" original Morlocks who died in the Mutant Massacre and the survivors or newcommers who have kept up the identity since then. Some of the original Morlocks have shown an internal doubt or dislike for their home before the massacre, so they might be far more willing to embrace the Krakoan identity than those who have survived and clung to their Morlock roots against attacks and even Decimiation.
And then there is Gene Nation, a large group (numbers never specified but judging by what was shown in Storm's mini series there could have been hundreds of them) of radical, violent fighters and killers, born from a twisted version of the Morlock identity, raised in constant battle royals against one another and taught to hate normal humans and weak mutants.
They should be a nightmare to intigrate into Krakoa. But then again it's doubtfull they are on any priority list to be brought back over the more popular villain factions.
Overall.
It can indeed, feel odd how most mutants have been presented as an almost homogeneous mass of agreement over Krakoa and identitifying with it above all else, considering how most countries are full of internal identities, seperated or combined, based on locations, ethnicities, cultures, etc. Which is maintained via a constant discourse or supression of it between the parts.
It starts with the locations. The neighbourhoods, the village, town or city district, the geographic or administrative region, the country or nation and then there are unions, federations or alliances between nations. All forming internal identities
These are then combined with cultural, ethnic, religious, or sexual identities which can spread over borders or be limited by them. Which in turn have their own internal seperations.
This is overall one reason i'm fairly unimpressed by the "nation building" aspect of Dawn of X so far, because any logical real world issue feel brushed aside to hammer in a "this is the mutant utopia dummy!". Including most characters sounding like they can't get their nose down anymore over sneering at "the humans" and how bad they are compared to them.
Then again the whole nation was formed because the mutants suddently gained a magic super island, nobody else claimed, that provides them with everything they ever need, without having to set up complicated machinations of resource gathering, taxing, trading or productions. Because either the island does it for them or their super powers make it easy for them.
To quote the musical Hamilton:
"Thomas that was a real nice declaration. Welcome to present we are running a real nation!"
Nations are the result of agreement of various groups of people, conquest of allready occupied or claimed territory or both. All that got brushed aside in HOX/POX to get the new status rolling with minimal actual writing effort.
No oppressed cultural or ethnical minority will suddently gain an untouched magic land that is powered by them being different from the majority and have natives who are super cool with them being there and giving them everything they need for free because they have no need for it.
Of course one could say that it only exist because Krakoa agreed to form the nation with them, but that falls a bit flat given that it is not a group of people, but a hive minded organism, which also still magically provides them with everything they needed because the writer designed it to be that way. Also it has allready been made somewhat docile by Apocalypse in the past via retcon and got possibly infected by a techno-organic organism via Doug Ramsey. Which might both be hints towards a less voluntary status.
Also there is the valid argument that this is all a super hero comic franchise focused on action and flashy costumes. So actual nation building would bore the readers. But that would mean it heavily simplifies real world issues and trials, weakening any metaphor or analogy the story could ever make and just being a setup/excuse for big action splash pages and an out there sci-fi story with little value for real life resonance.
Which certainly fits into Hickman's past stories.
However. Perhaps all the potential division and disagreement will eventualy make it into the Dawn of X story. After all utopias in super hero comics like these usualy have one of two purposes. Either to burn down specteculary or get shown to be rotten from the inside requiring heroic reformers or rebels.