OOOOOOkay I finally got the time to post this.
As we're talking about power grids, I think we all discussed the "flaming head" grid as being the better design, however we just need to shape up the categories on the grid.
I agree with "Mystic/Psychic" being a cat, "Mental" maybe is a good one, and whoever discussed changing "Power" to "Power Dominance" think that was Gristir, these are great ideas. Someone also said "Skills" should prolly be "Expertise".
With all that said, we've definitely brought forth the best ideas for power grids. Chief did msg me this morning and said she rly likes our convo on the power grids, but hope we can simplify our ideas to make them easy to create per character. One person did finally give a good idea (as most of these other ideas are... loony), and that was to use the Yu-Gi-Oh power grid. Now... I'm not sold on the monster power grid AS IS, but it does offer some good advice...
Yugioh monsters work like this... there's a monster, it has attack points, defense points, special abilities, an assigned element (light, dark, air, earth, fire, water), and assigned a "Level" meaning overall rank.
Let's use the example given (luckily one I understood) Elemental Hero Neos:
ATK: 2500
DEF: 2000
Type: Light/Warrior
Special Abiltities: his vast, unknown powers are unleashed upon fusion with another Neo-Space hero monster.
Level/Rank: 7
Nice throwback to anyone who watched Yugioh GX lol
I like this a lot. Not totally for what we're doing, I like the more Marvel style grid better, but this IS a good, easy guide. I actually like ATK/DEF point system, again, not for what we're doing. But the MAIN take away, is the Level (Rank) system. I like using the term "Level" and their levels range from 1 - 12. Levels represent the capability of a monster. For us, it could represent their overall collective rank in power, authority, and ability. Like Nick Fury my have an overall "Level" higher than Iron Man, despite Iron Man being more "powerful". Or better, how the Watcher may outrank Galactus, yet Galactus is shown to be more (destructively) powerful... you get the idea.
I think a meter called "Level Status" or "Rank ???" would be the "overall" meter, listed above the other meters.
There we have it, um... what's your opinions, should we have a numeric meter? I personally don't think we should, but I primarily like the idea of character levels in this fashion.