Originally Posted by
Revolutionary_Jack
I am curious how they go about it.
The HP world, or Hogwarts really, is generally speaking not really conducive to a videogame adaptation. You have a single large map and one building and sub-sections. Then you have the school setting or fantasy. So you don't have the sprawl and variety that you get in Witcher.
The magic system in HP books is also frankly speaking quite dull...it wouldn't give you the sense of using magic and power that you get in a game like DISHONORED, or Witcher, or Zelda.
I played the first two HP games made by EA and I liked them at the time when I was a kid but I also felt that despite both games being quite faithful to the books and movies, it was actually quite dull because school is dull as a setting.
The Harry Potter books work because of the characters and not the setting. In a videogame the setting in general has to work and feel like good gameplay. When you are adapting a license, you have to bank it all on the setting and not the character. That doesn't work at all if you do a game in the magical world without Harry Potter because that world doesn't have interest without the main protagonist.