Quote Originally Posted by SiegePerilous02 View Post
Came to post exactly this as well. Arkham is the best of the best of DC superhero games (so far), some combining it with God of War for a Greek myth game would definitely be ideal. Love your plot utilizing a mix of supervillains and myth figures as boss battles.

Some of the fun of the Arkham games was finding clues to various Arkham inmates and other characters to unlock character bios. It's be great if something similar to that could be used to unlock bios for any Amazons, villains or Gods who don't appear in the first game but might show up in the future.

What is everyone's thoughts on flight mechanics? Superman flying and that being difficult to translate into a game is one of the reasons that IP hasn't had a good game in forever (if ever) because it's cited as a big difficulty. The only benefit of Diana's inconsistent flight in media may be that they could sidestep this issue and just make her a less blood Kratos, but that would still be a ripoff.
I don't really know much about game mechanics but why is flight such a problem for a theoretical Superman game? I thought the main thing people usually brought up is Supes starts too powerful if fans want the complete traditional powerset (strength, speed, heat vision, flight, freeze breath, invulnerability, etc).