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  1. #1
    A Zest 4 KungFu Treachery Darth Drizzle's Avatar
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    Default Rumblers League Round 14: The MunchKing vs Cleric of Hells Brigade

    Kaiju for Life-u

    Time for Monkeying Around
    Sun Wukong (The Monkey King Trilogy) 10

    Have You seen my New TIE?:
    Darth Vader (Star Wars) 5
    -- Xilien Mothership w/ Monsters (Godzilla: Final Wars) 10
    -- Imperial Star Destroyer (Star Wars) 10

    Rita Their Rights!:
    Rita Repulsa (MMPR) 7
    --Sentinel(X-Men: DoFP) 7
    -- Box of Gavrok (Buffyverse) 7
    -- Paul Tibbet's Binoculars (Warehouse 13) 7

    It's So Evil Being Green
    Tommy Oliver (Power Rangers) 4
    -- Radioactive Spider Bite (Raimi Spider-Man Trilogy) 6
    -- Captain America's Vibranium Shield (MCU) 2

    All Serpents Great and Small
    Basilisk (Harry Potter) 9
    -- Enlarged by Rita Repulsa's Wand (Power Rangers) 8

    Master of Mortars
    Magneto (X-Men Movies: Young) 8
    -- Star Blade(Smallville) 9
    -- Real World Gun of Choice (Real World) 1
    -- Emotional Duplication (Misfits) 10
    -- P.O.V. Gun (Hitchhiker's Guide to the Galaxy) 2

    Termination of ALL Life Forms
    T-800 (Terminator Movies) 2
    -- Pistol with Adamantium Bullets (X-Men Movies) 4
    -- Darkest Timeline Paintball Gun(Community) 5

    Ain't No Party Like a Godzilla Party!
    Godzilla(2000) 9
    -- House Party Protocol Iron Man Armours[(MCU) 9
    — J.A.R.V.I.S. (MCU) 2

    The Last Gun of Krypton!
    Superman (Superman and Lois) 10
    -- Plastic Gun w/ Mutant Cure Darts (X-Men: The Last Stand) 3

    Vs.

    Team Hell’s Brigade:
    Superman (DCEU) 10
    -Ant-Man Suit (MCU) 7
    -Loki’s Staff (MCU) 8

    Number Five (Umbrella Academy) 4
    -Angel Blade (Supernatural) 4
    -One Ring (LOTR) 6
    -Medusa’s Head w/Bag (Clash of the Titans Remake) 9
    -Magneto's Psychic Resistant Helmet (X-Men Movies: Old) 5
    -Glass Eye (The Lost Room) 7
    -Lindsay’s Runic Tattoo’s (Angel) 5

    Jesse Quick (Flash TV Show) 9
    -Black Panther Armor (MCU) 4
    -Cloak of Levitation (MCU) 4
    -USS Eldridge Barometer (Warehouse 13) 7
    -Jack the Ripper’s Lantern (Warehouse 13) 6

    Piper Halliwell (Charmed) 6
    -Exposure to Crashed Meteor Radiation (My Super Ex Girlfriend) 10
    -Curse of Hom Dai (Full Regeneration) (The Mummy) 9
    -Sand Yellow Lightsaber (Star Wars) 3

    Wonder Woman (DCEU) 9
    -Crystal Sword (Charmed) 8
    -Honjo Masamune (Warehouse 13) 4

    Martian Manhunter (Supergirl TV Show) 9 + Cris Johnson (Next) 3
    -Alien Orchid Transporter Fusion (Star Trek) 9
    -Egg Shen’s Potion (Big Trouble in Little China) 2

    Ah Yes, Suburbia. Magneto thinks. Just another reminder of the peaceful retired life I'm not ALLOWED to have! With his thoughts on another dark spiral about how he got his wife and family killed, Angry at the World Magneto shows up.

    Alright, so I'll start by pointing out that The Runic Tattoos protected Lindsey from magic scrying and stuff sure, but the ones on his body weren't seen to protect any of his stuff, which is why he had to put them all over his apartment to keep the Senior Partners from noticing him. Magneto has been seen to notice and use his Magnet powers on the metal in his helmet. So if Number 5 thinks warping in and knifing Magneto is an option, he's about to get Wolverined. If he's lucky. Otherwise he might find out what it's like to be a Nazi Soldier when Magneto is mad. Also the knife itself is metal, and other than his teleporting, 5 didn't seem to have any real super speed. So he is reactable if he tries to do anything.

    Superman and Jessie Quick are both wearing metal suits. Angry Magneto crushes Jessie in her suit, while the Normal Magneto just sends the enemy Superman back to the Microscopic realm forever. They are already much closer than the last time he tried this, so maybe Superman will end up even tinier.

    I'll use the same logic I used last time. Sun Wukong's staff is not a "Weapon of man" but a giant pillar thing made by the gods. Also he's got magic eyes that can see through invisibility or illusions. Thus he's pretty much the perfect one to fight Wonder Woman.

    Also we don't need to know EXACTLY where 5 is, if we can catch him in an area of effect attack. Like say dropping a star destroyer on the general location. As an added benefit, the giant explosion that happened when those this wrecked will set all the flammable grass on fire! This conflagration while small in a person scale will seem like a world-ending inferno to the people on the ground. Specifically this ought to shut down the Martian Manhunter part of combo man for long enough for me to do something about him. (And hopefully we'll catch him in the area drop too, so even if he phases out he's now in a fiery conflagration inside a bunch of metal when he involuntarily phases back in.

    While Piper has some power it's not "Fight Godzilla" levels of power. Thus if Godzilla tries to go over there and fight her, she could buzz around him like a PPG but she couldn't actually hurt him (unless Cleric found some WAY better Strength feats for My Super Ex Girlfriend than I did).

    Darth can fly his ship over the fence, and drop the monsters on the enemy side incase they decide to turtle, or break up their plans and formations if they don't.

    Tommy, being a dude with spider-agility and an Indestructible shield can also try to distract Piper. The Super Ex people were always REALLY willing to get distracted by boy-troubles, and Tommy is canonically super attractive. if he could land his teleportation beam on her, that would be the easiest way to get rid of her. The wiki doesn't say anything about Piper having teleporting powers.

    The T-800 can try to hunt down enemies and shoot them with the paintballs. If they don't notice him and dodge the attacks, that would defeat anyone he runs into.

    JARVIS can fly the Iron man suits over to blast the enemies with their repulsor blasts and flame attacks.

    Superman can go try to stop Martian Manhunter before MM can cause any trouble. Probably won't work alone but should distract them all so they don't notice the crashing battleship.

    Basilisk runs around looking at enemies and swallowing them up if it can catch them. As they are tiny and it is still bigger than the cat, that ought to be easy.

    Rita can make her box monster and make it grow then send it off to do battle. Then she can use her dark magics to get rid of anyone that regular physical violence isn't beating.

    My team is of course intelligent and experienced, so after they do their stuff they can quickly and easily adapt to the changing circumstances and beat the enemy team.
    And with that the rest of the Domino's will fall like a house of cards. Checkmate.

  2. #2
    A Zest 4 KungFu Treachery Darth Drizzle's Avatar
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    Team Cleric Stratagy

    Munch tends toward the fun and grandiose in his strats, and I think I’m coming ‘round to it.


    Let’s see, Munch is in serious trouble here because Martian Cris’ pre-cog will let him know instantly what Munch’s team plan is straight out the gate. So any surprises will be easily evaded.


    Now then, let’s begin.


    Clark flies up and uses all his growth discs on himself, Diana, and Jesse, restoring them to proper height.

    Now properly sized, he uses his enhanced senses/visions to pinpoint target Munch’s team (avoiding any POV gun shenanigans thanks to MC telling him mentally) with Heat vision to knock the Magneto’s and the other Superman out.

    From there on he will HV snipe the rest of the team (killing Godzilla and Basilisk while avoiding his gaze) to knock them out.

    If he feels any pressure on his metal items he will toss them away so Magneto cannot use them against him.

    Jesse, proper sized, flashes on Jack’s lantern at the opposing team. Anyone that looks directly into the lantern's beam becomes transfixed (hard not to when they are 16 feet away and the light suffuses everywhere around them at their size), unable to think or move while hypnotized by its glow. If the lantern is suddenly removed, those hypnotized by the light will be killed.

    Otherwise, she will also stop time and use that to position each opposing team member to where the Lantern’s light will effect them, than start time and that will stop them.

    Martian Cris, knowing the enemy plan, projects that and their locations to his team while also mind controlling as many of the opposing team as he can to stop them.

    Beyond that he plays keep away unless he needs to phase through someone to defeat them.

    Diana, proper sized, bangs her bracers together to create a shockwave that should knock pretty much the entire opposing team out.

    Otherwise (avoiding any Basilisk gaze or POV gun thanks to Martian Cris), she will target anyone she sees with the Crystal Sword to steal their power/soul.

    Piper follows MC’s direction and blitzes upward at a angle above the enemy team, pausing and exploding and eye lazering those she sees. Mainly focused on targeting those that escape the other attacks. Her lightsaber will be used to tear through them as well.

    Five is the trump card. He cannot be detected so he will teleport behind the enemy (thanks to MC) and scrap any Magneto he sees with the Eye. He will proceed to teleport and do this to each enemy (using the Angel Blade and Medusa Head as needed).

    Remember, MC and his pre-cog will help Five know where to teleport and when.


    Beyond that, any ships will be lazered down and any attempts to use the POV gun will be countered thanks to MC’s pre-cog knowing when and where it will be used so he can tell his team how/when to avoid it. Any attempt by Vader to mind trick anyone will also be countered by the stronger MC, and any extras (demon spiders or monsters from the ship) will also face the same fate if lazering, Lanterned, stones, stabbed, shot, etc……..

    My team will aid each other as needs be and will fight to the best if their abilities/items allow them to.
    And with that the rest of the Domino's will fall like a house of cards. Checkmate.

  3. #3
    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Darth Drizzle View Post
    Team Cleric Stratagy
    Let’s see, Munch is in serious trouble here because Martian Cris’ pre-cog will let him know instantly what Munch’s team plan is straight out the gate. So any surprises will be easily evaded.
    All he'll see in the future is fire! Fire and Death!

    Quote Originally Posted by Darth Drizzle View Post
    Clark flies up and uses all his growth discs on himself, Diana, and Jesse, restoring them to proper height.
    Oh great! Now when Magneto turns them to "shrink" He'll get most of your tough guys.

    Martian Cris, knowing the enemy plan, projects that and their locations to his team while also mind controlling as many of the opposing team as he can to stop them.
    The best part is no one needs to think about that. It's all gravity and Chemicals at this point.

    Quote Originally Posted by Darth Drizzle View Post
    Five is the trump card. He cannot be detected so he will teleport behind the enemy (thanks to MC) and scrap any Magneto he sees with the Eye.
    HA! I called that he would teleport close to try to take out Magneto.

    Skull-crush in his own helmet.
    The MunchKING is Back! And he is AWSOME!

  4. #4
    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    No answer for mind control Munch, tsk tsk.

    Also, you seem to have forgotten that most of all the teams are small, Jesse is the fastest one here, and she stopped time on you team OR gets you all with the Lantern.

    Magneto can’t shrink Clark, because as I noted if he felt anything on his suit he’d ditch it. Also that Martian Cris would see this happening and warn him ahead of time. Remember, the distance between our teams is actually 16 feet and thus everything your team does is well within Martian Cris’s pre-cog.

    There is also Diana bracer smashing your tiny team unconscious.


    As for Five, Eric never gets him actually. He would have, but Five is much slower and as such Clark, Martian Cris, AND Jesse will have already gone and Magneto probably isn’t still up. Five’s attack on him was more of a ‘just in case’ kind of thing.

    So to note, with MC helping avoid various attacks and counters, we have:

    -Jesse Lantern hypnotizing your entire team and a Time Stop.
    -Martian mind controlling most of your team (sans Eric)
    -Superman HV sniping.
    -Diana bracer smashing.
    -Piper pausing/exploding them.

    And Fives is kind of there as back up to clean anyone else up.
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  5. #5
    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    No answer for mind control Munch, tsk tsk.
    No mind to control. Gravity and Chemicals!

    Or Magneto being in a psi-proof helmet. Your pick.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Also, you seem to have forgotten that most of all the teams are small, Jesse is the fastest one here, and she stopped time on you team OR gets you all with the Lantern.
    She's waiting for Clark to grow her so she can get the all-kill. That gives one of the Magnetos time to turn on the shrink mode AND the other one to just crush her in her big metal suit.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Magneto can’t shrink Clark, because as I noted if he felt anything on his suit he’d ditch it.
    While he's stripping, he's not fighting then, giving other Magneto time to crush Jessie who was waiting to be big.

    Also can he feel Magneto flipping the switches or pressing buttons to activate the suit?

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Also that Martian Cris would see this happening and warn him ahead of time.
    He's not going to have a lot of TIME, considering the shear amount of super-speed on display.

    And he's got his own Superman problem to worry about.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Remember, the distance between our teams is actually 16 feet and thus everything your team does is well within Martian Cris’s pre-cog.
    subjectively it's like a mile though.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    There is also Diana bracer smashing your tiny team unconscious.
    Again, she's waiting to be grown big. That gives Wukong time to jump over there and greet her with his large, firm, enchanted staff.



    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    As for Five, Eric never gets him actually. He would have, but Five is much slower and as such Clark, Martian Cris, AND Jesse will have already gone and Magneto probably isn’t still up. Five’s attack on him was more of a ‘just in case’ kind of thing.
    Yeah, well as the rest of your plan hinges on that opener going off, and your best powers are either exploring the microverse or squished, Five will get his chance to feel implosion.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    So to note, with MC helping avoid various attacks and counters, we have:

    -Jesse Lantern hypnotizing your entire team and a Time Stop.
    -Martian mind controlling most of your team (sans Eric)
    -Superman HV sniping.
    -Diana bracer smashing.
    -Piper pausing/exploding them.

    And Fives is kind of there as back up to clean anyone else up.
    -Waits for get big
    -can't hit the ones countering your strat, fears the fire of a star destroyer dropping on his head. Also I don't know his superspeed relative to Superman's. Did he hit Superspeed people with his mind control?
    -is too busy stripping for Magneto's pleasure
    -Waits for get big
    -Is waiting for MC direction that is about to be distracted by the Superman/Star Destroyer combo.

    and five's first target can pop him.
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  6. #6
    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    Quote Originally Posted by The MunchKING View Post
    No mind to control. Gravity and Chemicals!

    Or Magneto being in a psi-proof helmet. Your pick.



    She's waiting for Clark to grow her so she can get the all-kill. That gives one of the Magnetos time to turn on the shrink mode AND the other one to just crush her in her big metal suit.



    While he's stripping, he's not fighting then, giving other Magneto time to crush Jessie who was waiting to be big.

    Also can he feel Magneto flipping the switches or pressing buttons to activate the suit?



    He's not going to have a lot of TIME, considering the shear amount of super-speed on display.

    And he's got his own Superman problem to worry about.



    subjectively it's like a mile though.



    Again, she's waiting to be grown big. That gives Wukong time to jump over there and greet her with his large, firm, enchanted staff.





    Yeah, well as the rest of your plan hinges on that opener going off, and your best powers are either exploring the microverse or squished, Five will get his chance to feel implosion.



    -Waits for get big
    -can't hit the ones countering your strat, fears the fire of a star destroyer dropping on his head. Also I don't know his superspeed relative to Superman's. Did he hit Superspeed people with his mind control?
    -is too busy stripping for Magneto's pleasure
    -Waits for get big
    -Is waiting for MC direction that is about to be distracted by the Superman/Star Destroyer combo.

    and five's first target can pop him.
    -Clark is fast enough to do his move since he doesn’t have to locate anyone, and your Eric’s do. He’s also faster than the Starblade was shown to make people as I recall.

    -Jesse’s suit is Vibranium nanomachines. It absorbs kinetic energy. Crushing that is a bad idea. Also, can movie Eric control space metals? Is Vibranium even manipulative by Eric’s powers?

    Beyond that we have Jesse being warned of such by….Martian Cris!!! Who literally knows your entire plan and can tell my guys. So no dice!

    -How does Wukong know where to go? He won’t and he’s too tiny to stop Diana. Bracer smash! Especially as Clark is significantly faster and will have grown her already.

    -You seem to have forgotten your Star Destroyers are also tiny, MC never grows (so good luck finding him), and this version is amped up by Cris and the potion (which instills great courage and confidence). Fire won’t work here even if it got to that (and he’s phasing and knows when/where it would hit him even if they found him).

    The fact is that Martian Cris is almost as fast as CW Kryptonians, has a pre-cog that literally lets him know the entire enemy plan so he can relay that to my team, and has been shown working his TP at speed (contacting flying Supergirl) or fighting white martians while mentally speaking with them IIRC.

    I also noted Clark ditches the suit if he feels any shenanigans, so he’s grown and HV sniping your team (plus he would have a heads up via MC). Beyond that, I have Time Stop, Mind Control, Time Pause + explosions + lightsaber, Bracer Smash AOE, Lantern paralysis of your team, HV sniping, AND your entire battle plan laid out to me thanks to arguably one of the best pre-cogs ever shown in Live Action.

    I am also somewhat disappointed that Rita is underused here, Munch. She totally should have been growing your team as best she could. It’s a perfect scenario for it!

    All that without getting into Five moving behind your team.
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  7. #7
    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    -Jesse’s suit is Vibranium nanomachines. It absorbs kinetic energy. Crushing that is a bad idea. Also, can movie Eric control space metals? Is Vibranium even manipulative by Eric’s powers?
    I Think so. We never saw a metal he couldn't manipulate, even the indestructible adamantium.

    Isn't Vibrantium a key component in adamantium or something?

    Also I'm not crushing the vibranitum, I'm crushing her IN the Vibrantium. And I don't think magnets moving it around counts as applying kinetic energy for it to absorb.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Beyond that we have Jesse being warned of such by….Martian Cris!!! Who literally knows your entire plan and can tell my guys. So no dice!
    So your argument is, Martian Cris can see all the futures of all my people, but NOT enough to see the all-consuming fires in future, tell everyone about AND mind control my team, WHILE fighting off Superman, before Magneto can fly over and flip some switches?

    Am I understanding correctly?

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    -How does Wukong know where to go? He won’t and he’s too tiny to stop Diana.
    Eyes that see through Illusions. And being small didn't stop him in either of his movies I've seen. He literally fought someone 300 times his size in the second movie and it was only at all challenging because he was trying to save Tripataka who was trying to morally redeem the monster.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Bracer smash! Especially as Clark is significantly faster and will have grown her already.
    By which you mean "Shrank her into the microverse".

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    -You seem to have forgotten your Star Destroyers are also tiny,
    1600 meters/333 and a third = Roughly 4.8 meters. Still big enough to catch both backyards in a GIANT explosion.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    The fact is that Martian Cris is almost as fast as CW Kryptonians,
    So NOT quite as fast, so a CW Kryptonian would at the very least keep him on the defensive.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    I also noted Clark ditches the suit if he feels any shenanigans, so he’s grown and HV sniping your team (plus he would have a heads up via MC).
    How can he grow if he ditches his suit? The suit is what makes him grow.

    If he uses a separate Disc, Magneto can manipulate that too. Or just crush them so they can't grow. It's not like finesse was mandatory.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Beyond that, I have Time Stop, Mind Control, Time Pause + explosions + lightsaber, Bracer Smash AOE, Lantern paralysis of your team, HV sniping,
    All of which was waiting for the growing to happen. I mean it's up there in the strat.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    AND your entire battle plan laid out to me thanks to arguably one of the best pre-cogs ever shown in Live Action.
    One who has an all consuming fear of fire whose about to see the entire future be esoteric material explosions.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    I am also somewhat disappointed that Rita is underused here, Munch. She totally should have been growing your team as best she could. It’s a perfect scenario for it!
    You have someone who disintegrates evil witches, I thought giant box monster was best for both spewing loads of ablative spider demons, AND crushing your team.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    All that without getting into Five moving behind your team.
    Yeah, but his gear isn't as protected as him.
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    Anyone else have any questions you want me to answer for you?
    The MunchKING is Back! And he is AWSOME!

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    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    Supergirl Martian Manhunter doesn’t have that same crippling fear of fire, Munch. Not to the point of inactivity, especially now with Cris AND a potion that specifically grants the person courage and confidence and the ability to see what no man can see, do what no man can do.

    Also, fire won’t ever be a problem because it will never get close to him.

    No, movie adamantium is a different beast than the comic stuff (same as Eric actually, as comic one can move even non magnetic metals). You would have to try and apply force to the suit to crush Jesse (not that Eric is fast enough/ able) and that would be absorbed by the suit. Very specifically Ebony Maw used his TK to wrap a bunch of rocks around Black Panther instead of grabbing and crushing him due to the suit.
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    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Supergirl Martian Manhunter doesn’t have that same crippling fear of fire, Munch. Not to the point of inactivity
    It doesn't have to be THAT crippling, just enough that that is what he focuses on in the future rather than individual moves, and distracts him enough that between that and Superman they keep him too busy to mindcontrol people.


    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Also, fire won’t ever be a problem because it will never get close to him.
    4.8 meters of Starship with appropriately cinematically explosive engines begs to differ.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    You would have to try and apply force to the suit to crush Jesse (not that Eric is fast enough/ able) and that would be absorbed by the suit.
    Nah if we give the metal an attractive force, it uses up it's own potential energy to pull together crushing Jessie inside.

    That's what Magnetism is, right? An attractive force from the metal itself. Magneto doesn't HAVE to attract things towards himself.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Very specifically Ebony Maw used his TK to wrap a bunch of rocks around Black Panther instead of grabbing and crushing him due to the suit.
    If wrapping rocks around a guy to crush him doesn't apply kinetic force, How does the physics even work? That's just bonkers. I mean if we just need a medium of transferal, Magneto can grab some of all that metal lying around to use that.
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    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    Quote Originally Posted by The MunchKING View Post
    It doesn't have to be THAT crippling, just enough that that is what he focuses on in the future rather than individual moves, and distracts him enough that between that and Superman they keep him too busy to mindcontrol people.




    4.8 meters of Starship with appropriately cinematically explosive engines begs to differ.



    Nah if we give the metal an attractive force, it uses up it's own potential energy to pull together crushing Jessie inside.

    That's what Magnetism is, right? An attractive force from the metal itself. Magneto doesn't HAVE to attract things towards himself.



    If wrapping rocks around a guy to crush him doesn't apply kinetic force, How does the physics even work? That's just bonkers. I mean if we just need a medium of transferal, Magneto can grab some of all that metal lying around to use that.
    Except that’s not how the fire fear works. Unless he’s engulfed in it in the here and now, like literally on flames, he’s fine. He has stood near to fire plenty of times and not freaked out. Heck, he was working close to Firestorm and Heatwave and not crippled. Also, you kind of didn’t have the ships fire anyway. Darth drops monsters off and that’s it.

    I honestly don’t know how the suit works, but specifically anytime he gets hit, T’challa absorbs the energy. Every time the suit suffers a blow, it absorbs. I would imagine supplying a crushing force would count, though again Eric will never be able to catch Jesse or know where she is anyways, and that’s presuming he can interfere with Vibranium anyways.
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    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Except that’s not how the fire fear works. Unless he’s engulfed in it in the here and now, like literally on flames, he’s fine.
    He WILL be.

    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Also, you kind of didn’t have the ships fire anyway. Darth drops monsters off and that’s it.
    It wasn't supposed to be turbolaser fire. There's no one on the star destroyer, so it just crashes. It was supposed to be the engine/guns exploding because it crashes.
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  13. #13
    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    Quote Originally Posted by The MunchKING View Post
    He WILL be.



    It wasn't supposed to be turbolaser fire. There's no one on the star destroyer, so it just crashes. It was supposed to be the engine/guns exploding because it crashes.

    Bold assumption.

    Ahh, Insee. Still, you…kind of didn’t have it do that. You had Vader release the monsters and that was it, from what I can tell.
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    E-Liter3K Scoped Headshot The MunchKING's Avatar
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    Quote Originally Posted by Cleric of Hell’s Brigade View Post
    Bold assumption.

    Ahh, Insee. Still, you…kind of didn’t have it do that. You had Vader release the monsters and that was it, from what I can tell.
    It's GRAVITY, do I need to specify my characters breathe air and have their circulatory systems working? No wait, that's a dumber comparison because you can hold your breath. You can't turn off gravity by NOT doing a thing.

    Also from my strat:

    Also we don't need to know EXACTLY where 5 is, if we can catch him in an area of effect attack. Like say dropping a star destroyer on the general location.
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    Voice of the Authorities Cleric of Hell’s Brigade's Avatar
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    Quote Originally Posted by The MunchKING View Post
    It's GRAVITY, do I need to specify my characters breathe air and have their circulatory systems working? No wait, that's a dumber comparison because you can hold your breath. You can't turn off gravity by NOT doing a thing.

    Also from my strat:

    Fair, though it will never happen. Vader’s actions will take place pretty much last from both our teams.
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