Originally Posted by
Dr. Cheesesteak
Some interesting lists, and of course interesting convos re: powersets, who should be in the game, etc. But if it is ASW who does it (developers of DBFZ), I have faith they'll make sense of it all. I mean, they have Videl in DBFZ... Anyway, it's a video game, particularly a fighting game. Power levels don't necessarily break the suspension of disbelief. So, here's my list (and as a caveat, I'll try to go the Injustice route and go 50/50 heroes/villains...and yes, "anti-heroes" will be on the villain side, as will "neutral" characters most likely. But it's a FG, so it doesn't really matter):
Base Roster
1. Batman
2. Superman
3. Wonder Woman
4. Flash (Barry Allen)
5. Cyborg
6. Supergirl
7. Batgirl
8. Aquaman
9. Shazam
10. Blue Beetle (Jaime Reyes)
11. Katana
12. Naomi
13. Joker
14. Lex Luthor
15. Harley Quinn
16. Catwoman
17. Peacemaker
18. Lady Shiva
19. Ocean Master
20. Siren
21. King Shark
22. Reverse-Flash
23. Black Adam
24. Bane
DLC 1
1. Robin (Damian Wayne)
2. Green Lantern (Jessica Cruz)
3. Batwoman
4. Poison Ivy
5. The Batman Who Laughs
6. Bloodsport
DLC 2
1. Flex Mentallo or Capt Carrot
2. Crazy Jane or Superman (Kalel, Earth 23)
3. Elasti-Girl or Mary Marvel (Mary Batson, Earth 5)
4. Capt Cold
5. Mirror Master
6. Golden Glider
DLC 3
1. Bumblebee
2. Green Arrow
3. Nightwing
4. Capt Boomerang
5. Sinestro
6. Livewire
Some bigger names missing (Hal, Black Canary, Doomsday, etc). I wanted DLC2 to have a specific team theme. It was between Doom Patrol and JL Incarnate for the heroes and Rogues and Crime Syndicate for the villains. But I felt the Crime Syndicate would be too redundant, both visually and potentially gameplay-wise. So I went w/ the Rogues. As for the heroes, I think the JL Incarnate would actually probably get more sales, despite dP having their own show, and WB would probably prefer them since they're more "inclusive", but I feel like a developer (especially ASW) would be like kids in a candy store w/ the mechanical design of the Doom Patrol.
And only 12 Bat characters! I tried to limit it, but let's be real here. They're popular, WB would want them included, and they're relevant to the DCU anyway. And some have sort of trascended beyond just being considered "bat characters" anyway (HQ, Shiva, etc).
Oh, and some archetypal breakdowns. I feel zoners and rushdown and balanced seem obvious. But the grapplers will be Bane, King Shark, Naomi, and Flex Mentallo/Capt Carrot.
Different constructs can do different things. I.e. one could be a zoner by just constructing guns, throw weapons, etc, while another can be a grappler by constructing...giant hands lol. This is at least what I was thinking w/ possibly having multiple GL's, even though I just settled on Jessica Cruz (even tho she's a YL now lol). However, Sinestro is there, so there are still 2 Lanterns, but they can be designed to play differently. Sinestro can have a fear mechanic, for instance.