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  1. #16
    Extraordinary Member Lukmendes's Avatar
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    Quote Originally Posted by Jcogginsa View Post
    I suppose Doc Ock would be the more conventional grappler of the base roster. Black Widow might work as well with a movie based moveset.
    Otto with those long ass robotic arms of his, would not be a conventional grappler, logically he could be more like Dhalsim, but doesn't have to be limited to such things, but long ranged normals should be there lol.

    How would you suggest doing it?
    Honestly, I don't know, maybe he could have a super armor that can't be broken for a few seconds, or maybe he just gets some HP back and gets a free mini combo from the hit you suggested so he can have an advantage for free, but not do too much damage, or it could be something like Dark Thing, whatever it is, it has to be good enough to be worth it, but not so good it's broken.

    I do like the idea of him getting a free hit you suggested, specially since a character like Ben would likely have slow movement (Unless the game has shared universal fast movement like DBFZ did, in which case the allegedly slow 16 could just dash around to close the distance, completely nulifying the usual Grappler weakness and one of the big reasons he was top tier early on), so him getting a hit to get his game going would help out, specially against potential zoners who usually make big, slow characters suffer.

  2. #17
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    Quote Originally Posted by Lukmendes View Post
    Otto with those long ass robotic arms of his, would not be a conventional grappler, logically he could be more like Dhalsim, but doesn't have to be limited to such things, but long ranged normals should be there lol.
    That's a fair point. Maybe the Lizard should be the Grappler?
    Honestly, I don't know, maybe he could have a super armor that can't be broken for a few seconds, or maybe he just gets some HP back and gets a free mini combo from the hit you suggested so he can have an advantage for free, but not do too much damage, or it could be something like Dark Thing, whatever it is, it has to be good enough to be worth it, but not so good it's broken.

    I do like the idea of him getting a free hit you suggested, specially since a character like Ben would likely have slow movement (Unless the game has shared universal fast movement like DBFZ did, in which case the allegedly slow 16 could just dash around to close the distance, completely nulifying the usual Grappler weakness and one of the big reasons he was top tier early on), so him getting a hit to get his game going would help out, specially against potential zoners who usually make big, slow characters suffer.
    How's about this: When the special activates, he gets health back, and is immeadiately put into an advantage position.

    As a trade off, he can't tag out, and he can no longer use his regular super moves. Instead, he can spend meter to give himself temporary Super armor, to aid in his survivability.

  3. #18
    Astonishing Member 9th.'s Avatar
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    Base Roster
    1. Spider-man (Peter)
    2. Cap (Steve)
    3. Thor
    4. Ironman
    5. Black Panther
    6. Cap. Marvel
    7. Shang Chi
    8. Vision
    9. Hawkeye (Clint)
    10. Black Widow
    11. Hulk
    12. Wanda

    Villains
    13. Venom
    14. Loki
    15. Doom
    16. Ghost
    17. Hela
    18. Ultron
    19. Abomination
    20. Kang
    21. Xu Wenwu/ Mandarin
    22. Taskmaster
    23. Killmonger
    24. Thanos

    DLC 1 (Reign of X)
    1. Magneto
    2. Storm
    3. Wolverine
    4. Apocalypse
    5. Nimrod
    6. Sabertooth

    DLC 2 (New Avengers)
    1. Ms. Marvel
    2. Shuri
    3. Miles
    4. Falcon (Cap skin)
    5. Bucky
    6. Strange

    DLC 3 (Spider-verse)
    1. Peni Parker
    2. Gwen
    3. Prowler
    4. Doc Ock (Superior/ Lady Ock skins)
    5. Kingpin
    6. Mysterio
    Reading List (Super behind but reading them nonetheless):
    DC: Currently figuring that out
    Marvel: Read above
    Image: Killadelphia, Nightmare Blog
    Other: The Antagonist, Something is Killing the Children, Avatar: TLAB
    Manga: My Hero Academia, MHA: Vigilanties, Soul Eater: the Perfect Edition, Berserk, Hunter X Hunter, Witch Hat Atelier, Kaiju No. 8

  4. #19
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    Base Roster
    1. spider man (peter parker)
    2. captain america
    3. iron man
    4. thor
    5. hulk
    6. wolverine
    7. storm
    8. captain marvel (carol)
    9. ms marvel (kamala)
    10. ant man and wasp (one character that you switch between, one your not playing as is part of moveset)
    11. fantastic four (another cycle through character, bit more complicated)
    12. dr doom
    13. magneto
    14. loki
    15. thanos
    16. ultron
    17. dr strange
    18. scarlet witch
    19. deadpool
    20. doc ock
    21. hawkeye
    22. gamora
    23. black panther
    24. daredevil
    DLC 1
    1. miles morales
    2. psylocke
    3. kang
    4. nova
    5. ghost rider
    6. magik
    DLC 2
    1. venom
    2. shang chi
    3. cyclops (would include 4 other x men in move set like ginyu from fighterz, would use emma, beast, and two others)
    4. annihilus
    5. she hulk
    6. cloak and dagger(play as dagger with cloak part of moveset)
    DLC 3
    1. green goblin
    2. quicksilver
    3. rocket and groot
    4. medusa
    5. rogue
    6. apocalypse

  5. #20
    Extraordinary Member Lukmendes's Avatar
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    Quote Originally Posted by Jcogginsa View Post
    That's a fair point. Maybe the Lizard should be the Grappler?
    Possibly.

    How's about this: When the special activates, he gets health back, and is immeadiately put into an advantage position.

    As a trade off, he can't tag out, and he can no longer use his regular super moves. Instead, he can spend meter to give himself temporary Super armor, to aid in his survivability.
    Not being able to tag out would suck in a team game, specially if a character has counter picks, which, he'd most likely have.

    Not even Dark Phoenix had such a limitation in either version of MvC3, don't see why Ben should be any different.

    And yeah, maybe he could have the super armor thing, but it's a kind of move that'd make you wonder why he doesn't have it by default, specially with how much it can change his playstyle if he can't use other supers anymore, but it could work anyways, my whole point is that, if he gets a second chance mechanic to make comebacks, it shouldn't be so weak that he dies if he takes another hit lol.

  6. #21
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    Quote Originally Posted by Lukmendes View Post
    Possibly.

    Not being able to tag out would suck in a team game, specially if a character has counter picks, which, he'd most likely have.

    Not even Dark Phoenix had such a limitation in either version of MvC3, don't see why Ben should be any different.

    And yeah, maybe he could have the super armor thing, but it's a kind of move that'd make you wonder why he doesn't have it by default, specially with how much it can change his playstyle if he can't use other supers anymore, but it could work anyways, my whole point is that, if he gets a second chance mechanic to make comebacks, it shouldn't be so weak that he dies if he takes another hit lol.
    Fair points.

    I just ntoiced you haven't posted a roster of your own. Do you have any ideas for characters?

  7. #22
    Astonishing Member TheRay's Avatar
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    Conversely, it looks like you can’t have a game like this without Magneto.

  8. #23
    Extraordinary Member Lukmendes's Avatar
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    Quote Originally Posted by Jcogginsa View Post
    Fair points.

    I just ntoiced you haven't posted a roster of your own. Do you have any ideas for characters?
    I don't like doing lists, and I don't feel like making one really contributes to conversations, I prefer to discuss possible gameplay ideas of how to implement a character's usual powers, which's exactly what I've been doing here lol.

    Quote Originally Posted by TheRay View Post
    Conversely, it looks like you can’t have a game like this without Magneto.
    Specially if it's made by Capcom, as Magneto is a pretty iconic top tier, on top of, y'know, being Magneto who's super popular by default, part of the reason Infinite flopped was the lack of X-Men, and Magneto was definitely missed lol.

  9. #24
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    Quote Originally Posted by Lukmendes View Post
    I don't like doing lists, and I don't feel like making one really contributes to conversations, I prefer to discuss possible gameplay ideas of how to implement a character's usual powers, which's exactly what I've been doing here lol.
    That's fair.

    Do you have any ideas for movesets on the characters I didn't have any ideas for?

    (Also I have a version of this going on over in the DC thread, if you want to talk ideas for those characters)
    Specially if it's made by Capcom, as Magneto is a pretty iconic top tier, on top of, y'know, being Magneto who's super popular by default, part of the reason Infinite flopped was the lack of X-Men, and Magneto was definitely missed lol.
    If the X-Men are in this kind of Game, then Wolverine and Magneto are the two characters you immeadiately know will be present.

  10. #25
    Astonishing Member TheRay's Avatar
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    I thought Infinite was fine, since you have XMen vs Street Fighter readily available

  11. #26
    Extraordinary Member Lukmendes's Avatar
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    Quote Originally Posted by Jcogginsa View Post
    That's fair.

    Do you have any ideas for movesets on the characters I didn't have any ideas for?
    Well, can only think of a basic stuff, like how characters like Silver Surfer and Green Goblin should have some sort of flight.

    (Also I have a version of this going on over in the DC thread, if you want to talk ideas for those characters)
    I know, I commented there lol.

    If the X-Men are in this kind of Game, then Wolverine and Magneto are the two characters you immeadiately know will be present.
    Yeah lol.

    Quote Originally Posted by TheRay View Post
    I thought Infinite was fine, since you have XMen vs Street Fighter readily available
    How's X-Men vs Street Fighter readily available? It wasn't included in MvC Origins (And Origins can't be bought anymore), and it never got re-released.

    Even if it was possible to get XMxSF in modern consoles and PC without piracy, it doesn't excuse Infinite for lacking X-Men at all, it's not because other old games have specific characters that it excuses not having any of them in Infinite, since Infinite is part of MvC and X-Men are a huge part of MvC, specially considering the reason we lacked X-Men was because of a tantrum Disney was throwing.

  12. #27
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    Quote Originally Posted by Lukmendes View Post
    Well, can only think of a basic stuff, like how characters like Silver Surfer and Green Goblin should have some sort of flight.
    .
    I actually had a bit of a crazy idea for Silver Surfer.

    The idea is that the Surfer is like Thor and Cap, he's a character with access to an item, which drastically changes his moveset if he loses it.

    Without the board, Surfer is a zoner with low mobility.

    With the board, he doesn't feel like a fighting game character at all. He feels like a Boss. He's highly mobile, and his attacks are long an elaborate, being more akin to a bosses Attack Patterns that individual moves. However, the downside to this is that if you can learn the patterns of each move, Surfer's easy to punish.

  13. #28
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    a pure X-Men Game

    X-Men Fighterz

    Base Roster
    1. Wolverine: Relatively straightforward character, he’s a close range specialist. He does have two special properties though. His claws notorious shaprness would be translated into the game by having them bypass blocks, doing full damage instead of chip damage. And his healing factor would be represented by him gradually regaining his red health through out the fight.
    2. Cyclops: While Wolverine is a closer ranged character, Cyclops does his best work from a distance. Additionally, as the Leader of the X-Men, his moveset would be designed to emphasize the assist mechanics
    3. Jean Grey: She’d have the Dark Phoenix Mechanic.
    4. Storm: I had an idea for her weather control to give her a gimmick where she could use it to create stage hazards, but given the roster I have, she’s the best character to serve as the Ryu-esque all rounder for this game.
    5. Blink
    6. Professor X: a zoner with obviously low mobility. Something I’d like to do telepaths in this game is give them moves that can force the enemy character into an input, in order to represent the mind control aspect. Additionally Xavier would also be an assist focused character
    7. Ice-Man: Another easy to pick up all rounder
    8. Nightcrawler: A highly mobile character who fights with a sword to keep at a good range.
    9. Kitty Pryde w/Lockheed: Another sword fight, drawing from her depiction in recent comics. As a balancing factor, here intangibility would only work on physica strikes not energy attacks.
    10. Bishop: Would have an energy absorbing mechanic to make his gun based special stronger
    11. Colossus: The standard grappler archetype
    12. Gambit: a Zoner, with some mid range moves via the staff. Tricky to deal with
    13. Magneto
    14. Sabertooth
    15. Mystique: I think an interesting way to use her shapeshifting would be that, when she tags in, she shape shifts into the other team mate. She’d still use her own moveset, just now with the properties of the character she switched with. It would be a mindgames thing.
    16. Pyro: Zoner
    17. Toad
    18. Juggernaut: One thing he can’t be is a grappler, because the conventional weakness of a grappler character is in approach. And Juggernaut’s whole gimmick is that he can’t be stopped when he’s moving, which would negate that weakness.
    19. Exodus: He’d have a gimmick that makes him stronger depending on how many of his team mates are still alive.
    20. Quicksilver
    21. Madelyn Pryor
    22. Legion
    23. Sentinel
    24. Nimrod
    DLC 1- The New Mutants
    1. Wolfsbane
    2. Cypher w/Warlock
    3. Whiz Kid
    4. Magyk
    5. Mirage
    6. Emma Frost: She’d be a stance character, who switches between a zoning based telepath and a grappling based diamond form.
    DLC 2 X-Factor
    1. Multiple Man: He’s have a mechanic that allows him to spawn doops in response to physical attacks of a certain power, which enhance his regular attacks in an ice climbers esque fashion
    2. Frenzy
    3. Beast
    4. Strong Guy: Strong Guy would have an energy absorption mechanic that bulks him up and enhances the power of his moves, though holding the charge for a significant length of time would cause him to take damage.
    5. Archangel
    6. Mr. Sinister
    DLC 3- X-Force
    1. Cable
    2. Psylocke: Would be a melee oriented psychic, unlike the others whose psychic atteacks are geared more towards zoning and projectiles
    3. X-23
    4. Holocaust
    5. Deadpool: He’s have a very bizarre kit, one that is incredibly difficult to predict
    6. Apocalypse

  14. #29
    Astonishing Member TheRay's Avatar
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    Quote Originally Posted by Lukmendes View Post
    Even if it was possible to get XMxSF in modern consoles
    There’s your problem. Why are you limiting yourself to “modern consoles”?

  15. #30
    Extraordinary Member Lukmendes's Avatar
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    Quote Originally Posted by Jcogginsa View Post
    I actually had a bit of a crazy idea for Silver Surfer.

    The idea is that the Surfer is like Thor and Cap, he's a character with access to an item, which drastically changes his moveset if he loses it.

    Without the board, Surfer is a zoner with low mobility.

    With the board, he doesn't feel like a fighting game character at all. He feels like a Boss. He's highly mobile, and his attacks are long an elaborate, being more akin to a bosses Attack Patterns that individual moves. However, the downside to this is that if you can learn the patterns of each move, Surfer's easy to punish.
    That could be a bitch to implement since it sounds like he'd break a lot of rules everyone else follows.

    On the other hand, we have Sentinel in MvC2 with his unfly glitch, and he basically eats most of the cast alive with this, and it's why he's so beloved, so hey, it could work...

    Quote Originally Posted by Jcogginsa View Post
    4. Storm: I had an idea for her weather control to give her a gimmick where she could use it to create stage hazards, but given the roster I have, she’s the best character to serve as the Ryu-esque all rounder for this game.
    With how much Cyke is a more physical character, he'd be more fitting to be a Ryu-like character, it's even how Capcom made him, Storm could have physical moves since she's a good fighter, but generally would be better to focus on her elemental powers.

    Quote Originally Posted by TheRay View Post
    There’s your problem. Why are you limiting yourself to “modern consoles”?
    Because it's hard to find other players with old consoles? And more importantly, they don't have online play, and buying a console for a single game is stupid.

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