I cannot believe I did most of this quest except killing that stupid thing under Stormviel, sheesh FromSoft give us a hint!
In actually kind of hate how oblique the quest lines are in these. The number of times I’ve killed a red phantom and only found out later that it was such-and-such friendly NPC, who’d gone mad at me because I finished an area boss without having revisited an earlier area…
Just started the other day (with a friend guiding me through voice chat).
I'm currently just running around the world and getting a feel for the game. Haven't even tried going after any bosses or dungeons yet.
It's fun so far.
Because From is all about free will. Hell, Elden Ring is all about free will, in both a story and meta sense. They want you to put yourself into your character and actually RP the RPG. Your choices matter, stuff is missable and you can screw up by not having all the information, just like in real life. I can see how it could be frustrating, particularly to gamers who tend to be completionists. But it's part of the appeal to me. Every interaction matters if you don't know where they go next, just as in real life.
I suspect it also encourages replaying, which is a big thing in From games as well. Find out what you can do differently the second or third time. Admittedly, that's harder in a game as massive as Elden Ring, as opposed to something like Sekiro or Bloodborne which are much more contained.
Killed Dungeater because I wanted him out of my Roundtable Hold
So I did an insane grind to get the dungeater puppet, hidden cerulean tear and ghost glovewort bearings. And still can't summon a puppet, this game sucks.
I think you will have to put more points into “Mind”.
It’s one of the complaints I had earlier. You can’t run a pure strength or quality build, most great weapons have magic stats tied to them.
It means that leveling up to a reasonable point might take a little more of a grind depending on your build.
I've never used his ashes (did his full NPC quest so I could defile him properly), but his sword, the Sword of Milos is brutal. So if the ash still carries it I can see him putting out good damage AND bleed.
My go-to ash summons: 1) Mimic. I'm my own best friend, as it should be. 2) Black Knife Tiche. Evasive, great dps. A little squishy if she gets caught in aoe's, but she just pours damage out like crazy. 3) Cleanrot Knight Finlay. She's like a midpoint between the tankiness of mimic and the dps of Tiche, but she also applies Rot. 4) Greatshield soldiers. If anything gets behind them or aoe's them they are crazy squishy, but it's five guys with greatshields. They hold a line pretty well and are AMAZING at taking and holding aggro. Whenever I just need to do what I need to without being bothered, these guys are my go to. 5) Anything skelly. They don't actually die unless something hits them on the ground in the reanimation animation, just like the skelly enemies. Which makes them delightfully tough. Just watch out for enemies with holy weapons, cause then they kind of suck.