This issue lets me add a bunch of my own reference caption boxes. Fun!
We open with Merlyn throwing a fit at a meeting with all of the kingdom leaders at the Lunatic Citadel. He's angry because they had the "witchbreed on the ropes" until Betsy was able to bring in reinforcements last issue.
He's grilling Mercator's ambassadors about Mister M, since he's also a mutant, and demands to know what Mercator is up to since his kingdom is sealed off from outsiders and he won't show his face. The ambassadors remain silent so angry Merlyn turns his attention to Jaspers, demanding he answer for his fellow mutant. Jaspers is like "Mercator is nuts, I don't know what he's up to." Unsatisfied, Merlyn orders the Furies to seize Jaspers and they slap a collar filled with Blightswill around his neck, neutralizing his powers as they drag him away.
We get the preview pages where Betsy and her team of telepaths (including the swan) update the council of their quest to find the Siege Perilous. We get a data page about the SP and how it transforms any mutant who goes through it. Foreshadowing.
The knights are sparring and Kylun is accusing Mordred of playing with his mind while they're sparring. Mordred says he is doing no such thing and Rachel comes over, assuring Kylun that Mordred is not messing with him. Kylun is unsure. More foreshadowing?
Suddenly Betsy and Rachel telepathically hear Jaspers calling out for help. They lock hands in focused totality of their powers. With Jaspers captured, the Crooked Market is in danger.
Gambit volunteers to take a team as he's familiar with the residents of the Crooked Market. The first one we see is Geraldine, who is quietly sneaking through the town which is now dark and dreary.
She is leading Gambit and his team (Rachel, Meggan, Kylun, Bei) to a trapdoor where mutants are supposedly hiding. He questions her to make sure it isn't a trap but she's silent, waiting for her pop-tart. She gets her pop-tart and down they go. Gambit empties his bag of snacks and protein bars for the hiding mutants who have been rationing food. Meggan praises him, gives him a hug, and says Rogue would be telling him what a good man he is if she were there. He says he misses her, Meggan says Rogue misses him too, he says "she busy..." and they embrace. It's sweet and he's not complaining this time.*We first met Geraldine in Excalibur #14 when the little pickpocket steals a pop-tart from Gambit's coat.
Rachel is updating Betsy telepathically and tells Betts that the folks of the Crooked Market are scared of something called Blightswill and asks why it rings a bell. Betsy says "because it's the only drink I've ever seen knock Logan and Storm on their asses."
*In Wolverine #7 during XoS, Jaspers gives Logan and Ororo Blightswill for their drinking contest. It turns out to be punishment by Saturnyne for Logan trying to kill her. It neutralizes mutant powers.
So this is something Merlyn is using on the mutants of Otherworld.
Betsy and her team (Rictor, Shatty, Mordred) meanwhile are in Roma's kingdom, dropping off Shogo.
I'm not sure if this is a good idea as I don't fully trust Roma but we'll see. They discuss Merlyn's use of Blightswill and how it only comes from the kingdom of Blightspoke. Roma tells Betsy that Sheriff Whitechapel, the leader of Blightspoke, has been absent from the court meetings. They need to find out if Whitechapel has turned on them or if something happened to her. No longer having the Shogo express, Roma teleports Betsy and team to Blightspoke where they fall into the middle of a horde of Vescora.*Betsy and Jubilee first took Shogo to Roma's kingdom in Excalibur #24 and he loved it there.
The Vescora have taken Whitechapel and her posse prisoner and have taken control of the Blightswill refineries. While the others battle the horde, Betsy finds Sheriff who explains that even though she's not a mutant, her posse is and she won't ever leave their side. Betsy breaks them out of their cage which is high up in the air. Whitechapel is about to fall and Betsy is like Spider-man, hanging upside down trying to hold Whitechapel from falling in the burning quarry of Blightswill below. Whitechapel however has a plan and says because the Vescora have a hivemind, if some of them witness her fall and think she's dead, they all will. So Betsy lets her go and says they need to seek out their other allies - it's time to confront Death.
Back at the Crooked Market, Gambit's team is fighting Furies. Gambit is still using the magic tarot cards and he flashes the death card. Oy vey.
There's some nice teamwork as Kylun uses his sound mimicky powers to audibly pose as a Fury, asking for assistance. An actual Fury comes to help and is ambushed by the team. We get to see Meggan use her elemental powers and they work together to take it down. More Fury appear and one has Jaspers.
Gambit immediately recognizes that this a demoralization act as the Fury want the residents of the Crooked Market to witness the humiliation and abuse of Jaspers.
He charges his Mutant Justice card and takes the head off the Fury.
Data page of an email from Doug to Rictor. He sends Rictor a translation of •-[A]-•'s Grimoire and mentions that there's some strange symbols that he had trouble translating but with the help of Bei, they've concluded that they represent something •-[A]-• was hiding, "and hiding very well." Hmm.
On the final page we see Betsy's team sneaking across the border into Sevalithi, where Death has been residing.