HEALING AND ENERGY RESTORATION
Healing and Energy Restoration techniques can be created and will operate on the following logic. They must be derived from the PRE stat.
HP will be restored on the basis of the stat boost provided to the technique.
Example: Base PRE stat: 40 + 40 (Honed Technique) = 80 HP restored.
ENR will be restored at a ratio of 1:2 when targeting someone other than yourself. When targeting yourself, you will only recover ENR equal to the basic level of the technique and you will still lose the ENR cost to cast it:
Example, cast on an ally: Base PRE stat: 40 + 40 (Honed Technique) = 160 ENR restored.
Example, case on self: Base PRE stat: 40 + 40 (Honed Technique) - 25 ENR to cast = 55 ENR restored.
ENR can naturally restored in combat by taking a whole turn to focus. Doing so will restore +20 ENR. If the player is attacked, then the ENR will not be restored.