Yeah, I'm unfamiliar with the Souls game. Tried one, wasn't my thing. I know they're pretty popular, though.
Okay, I have Sharker as Tlazolteotl and you undecided between Kali, Hela and Isis (your character name was Gayathri Verma). That's the first thing I find while looking through the old files, anyway. I doubt you stuck it out with this character or at least with the Kali idea - when I finally got around to joining, nobody was using Kali or Durga (or I wouldn't have gone for that).As mentioned elsewhere it's personally funny to hear y'all talk about Codex because I'm like 90% sure I was also in the game and remember absolutely nothing. I've tried to think of who it was a couple times now. Not a name, not a concept, not even the powerset. Goes to show how different my thought process was for characters back then I think lol, I mostly viewed the rpgs here more as a powerset exercise then anything consistently character based.
Whoops! Later on, you post a new character: Laurence Creed, who is actually Apollo. That sounds vaguely familiar. Maybe you stuck with that one?
Sometimes character concepts CAN be tricky to stat up in a system...one reason ports into new systems don't always work (it's hard to get something that satisfactorily matches the old character - most of the time, it's better to rebuild them from the ground up with a similar concept).Probably! I actually ended up running the numbers for fun yesterday and in system it'd be tough to really be effective in both mind and body without me doing some drastic allowances with her traits i.e, trying to set a trait to allow one stat to be used in lieu of another, which would definitely be a tossup if it would be allowed.
Absolutely. Fantasy and comics in general haven't been great to women, though we're getting some better representation.That is a good point yeah. I hadn't thought of it until you mentioned but it does stretch beyond the fantasy characters as well. Obviously someone like Black Widow falls victim to some of this sort of seductress and to some extent waif-fu type stuff but then there's also just off the top of my head Juri from street fighter (introduced with a sort of psychosexual bent, gets technically better over time in costuming and personality and such but still has that past to her) and Sadira (who I like in that she at least her character is moreso just "lethal assassin who wants to be the best" without the other baggage but still looks like *that*. There's definitely a type.
I still recall CJ Cherryh's irritation at the first edition of Gate of Ivrel (starring an actually well-written woman in a fantasy/sci-fi series, no surprise there) that features Morgaine in a fur bikini. It's awful, and scratch-zero like what the character actually wears. *sighs*
Again, absolutely. Art kind of showed you weren't getting into the same creepy ideas.Whereas with the spider paladin character my main interest from both seeing the image that inspired her and because of a thought for a character I'd already been pondering that could be cool was "how do I make a paladin that's dark, but isn't just a completely fallen paladin (which is kind of totally different in my eyes)".
Hey, armored warriors fight like armored warriors. No surprise there, and very realistic. ^_^ Zero issues with attacking from behind, myself, so...Which in practice means she fights and acts more like the dark paladin mirror than the spider types I can think of. She either punches things real hard or cuts them in half with her sword, takes blows on her armor, or sets up a social manipulation or mental attack win. Although granted she'll be more likely to do the punching and slashing from behind than a more stereotypical paladin too. I think in my mind I just decided to angle away from that sort of fighting because, well, that's Jane's thing (especially when she really starts to unleash her techniques) ^_^
Good - there's quite enough of that already, floating around in the ethers. ^_^The seductress thing also isn't really her bag even with the whole manipulation aspect either. It'd be a bit more complicated.
Nice, and good twist. Wish I could have seen this character in play, would definitely have been fun to play opposite them. ^_^For example I recently thought up a story for her that she could tell as a sort of an establishing moment. It involved a third person narrative of an enforcer and brilliant criminal being interrogated over the course of weeks. She'd go to great lengths to play up the criminal's intelligence and calculated attacks as the criminal works to undermine the investigator and looks to be getting free slowly, sounding somewhat admiring, until the listener would think she was describing herself. Then as the story wraps up she reveals that, of course, she was the enforcer, and the attacks by the criminal, both psychological and as a form of actual psychic contagion having physical effects, were all actually ineffective/baited out by her. She had played the role to examine the full capacities of her target and established for months beforehand an elaborate false persona to be targeted in very particular ways (as she would have done herself) and was now finished with her task. She would speak her approval of the criminal's capabilities, who would then be taken to be given to her goddess as worthy prey/sacrifice.
Thanks! Quite possibly, although she wasn't as far along as some.
A handful of something, anyway. I don't often play homicidal monsters, but when I do...I like to make sure they can at least work with the group while rearranging peoples' bodies in interesting and lethal ways.Ah Tasha. She was certainly a handful, iirc.