I probably spent more time than I should on this, but it was fun. So here goes mine:
[PART 1]
About Krakoa
After Fall of X, I'd want Krakoa to still be around, but with some caveats:
- Resurrection is now limited to mutants who were victims of hate crimes or heroes fallen in action.
- People can't be brought back several times anymore because Earth's resources are limited and cosmic expansion would lead to war.
- Krakoa is now a democracy. Citizens elect 8 representantives for the new Infinite Council, who will decide on matters of Outreach (Summer), Stability (Fall), Survival (Winter) and Evolution (Spring)
- Most villains show their true colors and are voted out of the Council. Shaw, Exodus and Selene become a force of political opposition, trying to gather new followers.
- Not every book would be about Krakoa anymore. There would be more space for independent teams and agendas.
- There would be a return to the franchise's goal of peaceful coexistence. Krakoa would be a safe haven for mutants everywhere, but there would be a growing trend of reintegration into "human" society.
About the line
My title line-up would consist of up to 12 books (3 titles per week).
Wolverine would keep his solo and there would be at least another spot for a solo ongoing (Magik, Cable or Storm, probably).
The most popular team books would be running monthly, and the more ancillary ones would be launched in seasons and would rotate with each other.
Teams would have no more than 8 regular members. It's too common that some books lose focus for having too big a cast, and some characters end up appearing as no more than cameos.
I wanted to avoid having too many overlapping "X-men" teams, so I focused on bringing back teams that have been (or could become) strong IPs in their own right.
The teams
X-MEN
A team of mutant heroes out in the world, fighting for a better tomorrow for everyone.
Now operating completely independently from Krakoa and no longer in New York, they'd be much more concerned with global threats than before.
Jean and Cyclops would remain co-leaders and the roster would become much more stable now that Krakoans wouldn't be involved in elections.
IMMORTAL X-MEN
A new Infinite Council to ensure Krakoa's survival and evolution.
Xavier and Pryde get the Summer seats (Outreach), to handle how Krakoa can be a positive force in the world. Xavier tries to relearn how to act towards his dream and Pryde takes a more hands-on approach to Council matters.
Cecilia Reyes and Cypher get elected for Fall seats, handling the Stability of Krakoa and making sure everything is working as it should, from health to education.
Destiny and Hope get Winter seats (Survival), in charge of preparing Krakoa against the most extreme scenarios to ensure its survival.
Finally, Emma Frost and Forge get the Spring seats of Evolution, dealing with how Krakoa can keep growing and developing in sustainable ways.
With the new democratic system, most of the villains lose their seats and form a strong opposition party.
X-FACTOR
Krakoa's own team of X-men and ambassadors.
Tasked with making sure Krakoa's operations and humanitarian efforts in allied nations run smoothly, they are the face of Krakoa.
HQ: San Francisco
X-CORPS
Krakoa's mutant police force. Not to be confused with the defunct X-Corporation, X-Corps are the ones patrolling the nation and investigating crimes.
The book would be the place to explore what life in Krakoa is like.
HQ: Krakoa
NEW MUTANTS
Dani Moonstar leads a first response team to rescue and protect new mutants when their powers activate. They're young mutants' first contact with Krakoa, welcoming those who need a new home or helping make sure they're safe in their original homes.
HQ: Krakoa's Akademos Habitat
X-FORCE
Sage and Bishop unite once again to make Krakoa's FBI an effective organization.
A black-ops team of mutants willing to get their hands dirty to protect their mutant paradise from outside forces.
HQ: Krakoa