Spider-Man
Platform:
Playstation, N64, Dreamcast
Released: 2000
Rating: 8/10
Notables: First 3-D Spider-Man Game
Thoughts: Not including his appearances in the versus series there was a four year gap between Spider-Man titles, which, for the 90s was huge. But he came back with a vengence and one of hte most well beloved titles of all time, the simply stated "Spider-Man" for PlayStation. well, that's what it's usually referred to as, even though it was on the N64 a couple months later and the Dreamcast the next year. This was one that was on my Christmas and Birthday lists but I could never scrounge up the money to buy it myself, so I never got to play it at the time. Since then, however, I've gotten all three versions at various thrift stores and half-price bookstores. But I still hadn't played it until today. Simply the result of all those other titles not being hooked up by the time I got it (my N64 is on the other side of the country even, lol). So this had a lot of hype going into it and it....mostly delivers? The story opens with Peter Parker and Eddie Brock in the crowd as they watch a Presentation by Otto Octavius. Some VO implies this is not Peter's first rodeo with Otto, but he may be reformed. Suddenly from backstage, Spider-Man comes out, knocks Otto away, and steals his equipment. Peter, after bumping into Eddie (who has a meltdown about his camera being destroyed by Spider-Man), goes off to pursue the thief. And that's the start of the game, kinda. When you gain control you're on the top of a roof and Felicia drops by to tell you that "The Bank" is being robbed and so Spider-Man is distracted from his initial goal. What's interesting here is that, obviously, being the first 3-D Spider-Man game and early in 3-D gaming in general, they didn't have city web swinging, but they still wanted to include some of it, so you have this intro section among others where you have to follow a radar and swing from building to building to reach your destination. It's...kinda lame, honestly, lol. The swinging always causes you to descend, so you can't keep it up for very long, it's really most ly a giant jump extension. And ther are enemies on each roof, keeping the focus on the combat. After you reach "the Bank" (seriously that's what its' called) Spidey goes throught the roof into the building to take on the "Jade Consortium" IIRC. Trying to vary the game up, there are hostages here, who you have to make sure you don't get shot or you fail the mission. It's not too bad except for in one part. Basically, once the enemy is aware of your presence, they may hold up a hostage, at which point they will shoot and kill them after a few seconds. You can crawl along to ceiling to delay detection but for the most part once you engage they'll be too busy losing to you to worry about the hostages. There was one part where I had to do it a few times, but as we've moved into the "modern" era of gaming when developers wanted you beat the game instead of seeing you as an antagonist, there was a retry option that made it nice and quick. The section ends with a bomb that you have to put in the bank vault to let it blow up safely. I thought this part was pretty cool. It doesn't tell you what to do only that you have to get rid of a bomb and you have limited options to do it. But it's a good sign that they were trying to vary up some of their goals beyond just "punch the bad guys". At the end of the stage Daredevil shows up to interrogate Spider-Man, but once he's satisfied he says he'll spread the word and mentions Jameson is in trouble.
Moving on to stage 2, this starts with us web swinging over to the Daily Bugle before Scorpion can kill Jonah, a classic little tale. Once you arrive,, you have to fight the Scorpion while protecting Jonah. This caused me some concern at first, given how "protecting" NPCs can go in a lot of games, but honestly Jonah gets out of the way and Scorpion is easily focused on you. This first boss fight wasn't too bad, but the combat is....a little questionable. Spidey can punch, kick (these are separate buttons) or web, as well and move around and jump. By holding different directions you can change your web shot to be an impact webbing shot that does a lot of damage, a web gloves that will enhance your punches, a web dome which will shield you before exploding for area damage, or you can pull an enemy your webbing up. you can also just hold the web button to tie people up temporarily. Unfortunately what you won't see there is any kind of defensive option. No guard, no dodge roll, you kinda just have to move, and you're not fast enough. Sure enough later boss fights seem to recognize this problem and give you respawning health and web pickups, but scorpion is easy enough I didn't notice any. He tends to attack too far forward, so if you're in his face you can kick him to death pretty quickly (I hadn't learned yet about the gloves that really increase your attack power or the value of Impact Webbing). However, you get it done, defeatng Jameson leads to the cops chasing you out of there (ungrateful....) and you have to web swing away from a helicopter shooting missiles and a machine gun.
The distractions aren't over yet, though. Felicia will find you once you ditch the cops and tell you Venom is on the jumbotron in Times Square and Rhino is attacking some science facility. You stop by times square to find Venom bragging that he's kidnapped Mary Jane Parker and he'll kill her in 24 hours. Felicia tells Peter to go ahead, but Peter refuses and says they'll deal with the Rhino first and then he'll find Mary Jane. When you arrive at the science facility, you're too late, the heist is complete, but Rhino is still breaking stuff. He sneak attacks BC and knocks her out, leading to you fighting him alone. In what is certainly the most common way to beat a character like the Rhino now, you need to let him run by you and hit the exploding barrels or electric machinery to cause him big damage. simple boss, and the entire level. After Felicia is taken away by a fake ambulance (Peter doesn't notice because he's a moron), we cut to Peter telling Johnny Storm he has no idea where to find MJ, to which Johnny nonchalantly replies that Venom will find him and flies away (jerk).
Indeed Venom does find you, and so begins the longest level in the game. First you gotta chase Venom, then fight Venom in probably the hardest fight in the game?. Then you gotta chase venom into the sewers. Ride a subway car without falling off, chase him through the swers again, and eventually after like 10 sections (twice as many as any other level) you finally find MJ dangling over a water pit screaming for help (fun fact: Jennifer Hale voices both Black Cat AND Mary Jane). Now you gotta fight Venom while webbing switches off as Venom tuns them on or MJ will drown in a scene very reminiscent of the end of Spider--Man vs. the Kingpin. Venom can go invisible here, and will just fade in and out at various points in the level. He does give you an audio cue. If he's going for one of the four switches, he'll make a crack about Mary Jane being able to hold her breath or her yelling for someone to save her. If he's somewhere else, he'll say...other things. There respawning health and ammo token here, though there are little difficult to reach. Venom is tough, probably the toughest boss in the game, but Impact webbin is key. When he's in range fire off two blasts and he'll be knocked back with each one and fade out. You can just repeat that several times to win. MJ saved, Venom says he's sorry when Peter explains it couldn't have been him, because Eddie saw him in the crowd at the same time. Venom, here portrayed like a total idiot, finally understands and apologizes, even saving MJ when the chain breaks (idiot).