View Poll Results: Why Can't We Be Friends?

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  • Team vycesyn

    1 12.50%
  • Team Bobisbeast & Tami

    7 87.50%
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  1. #1
    Invincible Jersey Ninja Tami's Avatar
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    Default Rumbler's League Spring 2015 - Week 2 - vycesyn vs Bobisbeast & Tami

    Rumbler's League Spring 2015 Week 2

    vycesyn

    [Ender-1/Helm of Athena-9/Noor Stone-Sami-3/Super Soldier Serum (MCU) 2; Winniowill-4/Cornet of Rassilion-9/Mandarin's Left ring finger ring-4; Harley Quinn-1/Midnighters Combat Computer-4/Cupid's Bow-7/Angelus Symbiote-7; Anita Blake-7/Helm of Hades-10/Poison Ivy Pheromones-3; John Constantine-5/Power of the Ancient Spirits of Evil-7/Alchemy Training (State Level)-4/Tome of D and D Spells 3.5 Ed-6; Pinkie Pie-3/Pied Pipers Pipes-4/A Narrator-4/Slo-Mo's Timepiece-3/Amulet of Fates-4; Rogue-5/Crimson Gem of Cyttorak-10]

    vs

    Bobisbeast & Tami

    [Dr. Strange (Marvel) 10 - Rod of Office (Crossgen: The Path) 9 - Book of Eternity (DC) 9 - Brown Kryptonite (Original Item) 10 ; Meggan (Marvel) 9 - Flame of Py'Tar (DCAU) 7 - Second Stage Mental Training (Lensman) 7 - Consumption of Space Whale Seasoning (DC) 9; Beta Ray Bill (Marvel) 9 - Wheel of Shadows (Top Cow) 6; Karate Kid (DC) 8 -Shieldbreaker (Book of Swords) 7 -Haki Training (One Piece) 8 - Mark of the Gods (Ranma 1/2) 8; Blue Beetle (Jaime Reyes) (DC) 8 - Zettabyte of Internet Data (Real World) 1 - Amulet of Opposite Alignment (3.5 D&D) 1]


    Arena: Oligocene Gobi Desert (Walking with Beasts)

    Rules:

    • Competitors cannot post here in the first hour after the Thread goes up, or in the last hour before the poll closes. Violation of this rule results in a loss of 1 vote point.
    • Each Competitor gets up to 30 posts to debate their positions.
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    • All players in the League are strongly encouraged to vote in every match.
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    • The Matches will last for 3 days, which means they will end on Saturday of each week.
    Last edited by Tami; 04-01-2015 at 07:34 AM.
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  2. #2
    Invincible Jersey Ninja Tami's Avatar
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    Team vycesyn

    At the start of the bell Winniowill will head into the lake and get to the bottom as soon as possible while using her enhanced telepathy to shield her team against any telepathic attacks. Moving as needed her next task is to transmutate/corrupt any creaures and members of the other team into warped versions of themselves. This sort of thing should mess havoc with minds not ready for this sort of thing to occur as well as make the creatures changed go into a wild frenzy to attack any and all the can. Her team naturally making sure to put down/avoid those creatures as needed.

    Pinkie will be shooting over to where Meggan might go as her first move and begin Operation Party Annoyance! Told by the Narrator where to head and what obstacles to avoid she will chatter away to distract as much as she can even bringing out the party cannon if possible. She'll be leaving the Pied Pipers Pipes for another teammate to pick up which will be...

    Ender. His first move is to release Formori constructs as well as constructs of any creature he sees in the arena toward the enemy team. His center focus will be Blue Beetle. If presented with oppuritiny he will also use the Stone and the Pipes to create a shield of sonic construction vibrating all noises to reflect back on the opposite team to deafen/loosen concentration.

    Rogue dashes out, instructed by telepathic assiatance to guide by Winniowill if needed, toward Val to engage in constant combat.Just before she is unleashed she will be touched by John...

    Constantine cast Enlarge person onto Rogue increasing her size and strength. He'll also cast protection from Good on himself while summoning a Fiendish Octopus into the small lake. John's main goal will be to work on canceling what magic he can from Strange while engaging him into physical combat using the Ancient Spirits for flight, magic bolts and other effects as required to do so.

    Harley at the start calls for Caste Warrior host to swarm and strike at any and all on the enemy team. Teleporting to Beta Ray she will engage him with arrows of love, energy blasts and strikes from a hard light mallet.

    Anita sets on the helm at start becoming invisible and intangible at the same time while releasing fear to all that come into her path. Her goal will also be to reach Bill although she will engage any others as needed also. Using the key turned Sword she'll will work on teleporting those she can into the Underworld with a touch of it. If needed she'll take the helm off completely to allow the full power of the pheromones and aredur be released onto Bill, not that she's unused to animal companions after all.

    Team will work intelligently, healing, bringing others back from d-dumps and moving on to other enemies as needed, etc.

    Links will be provided as needed during debate.
    Original join date: 11/23/2004
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  3. #3
    Invincible Jersey Ninja Tami's Avatar
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    Arena Notes: OLIGOCENE GOBI DESERT – fairly open, only minor visibility issues and prehistoric Creatures of limited concern.

    General Notes:
    • All Team Members will act in coordination with each other, all attacks will be carried out simultaneously, and each team member will perform at their fastest, most powerful and highest levels of their abilities, unless otherwise noted.
    • As soon as One member of the opposing Team has been dealt with, the M&M team Member will quickly move on to attack then next one or assist other team members in doing so.
    • All defenses will be in place and shared in support of each other as needed unless otherwise stated. This includes defenses against Physical Attacks, Defensive and Autodefensive Shields, and Countermeasures against Magic, Psychic, Time Manipulation, and similar non-physical attacks.
    • D-Dumps will be countered (any member D-Dumped will be returned) and injuries healed as needed.
    • Pre-Cog will be counter by High speed actions that leave little time to make use of any advanced knowledge.
    • Both Strange and Bill will D-Dump the members of the opposing Team as needed until none are left.


    Phase 1:

    Moving at the highest speeds allowed, and using the Rod to its maximum ability, Strange sends out a WMD Blast at the Opposing Team, taking out as many as possible.

    Meggan sends out a Psychic/Empathic Wave/Blast at the opposing Team to incapacitate as many as possible.

    Phase 2:

    Just as the Twin Blasts ring out, the team goes after the survivors.

    Strange is behind Constantine at high speeds and is draining his powers, for good measure he knocks John out with a few powerful punches, then D-Dumps him into Deep Space.

    Meggan takes out Anita by giving her a psychic sezure before Anita can even think to act. Maggan will counter anything she may try and destroy her enough so that Strange can D-Dump her far into deep space.

    Bill takes on Harley Quinn, The power of the Wheel ensnaring her and depowering her, while his Asguardian Powers, Speed and Strength teach her what real combat is like. Once Harley is unconsciousness and/or completely disabled, Strange will D-Dump her as far away in the universe as he can send her.

    Karate Kid will take on Ender, with back up from Blue Beetle. There is nothing Ender can do to Val to stop him from giving the kid a Royal Spanking, and setting him up for another Trip into deep space thanks to Strange.

    If Winniowill survives the Blast, Strange, as soon as he deals with Constantine, will transform her into something harmless, drain her powers and send her of on a one-way trip to the Horsehead nebula. Or, if needed, Strange will Clone himself then deal with John and Winni at the same time.

    Pinkie Pie, you’re as cute as cotton candy, but how can Earth Ponies possibly play Flutes? Regardless, before you can even try Bill will have fired a Shadow Arrow at you. Ensnaring you in Time Shadow and stealing your Timepiece and your Time Amulet. If you’re lucky, he will only turn you into a baby colt instead of an old, grey mare. If needed, Meggan will join Bill in Countering Pinkie’s powers and show her what true Mind-Control is like. Once Pinkie is too messed up to think straight, Bill will open a Portal and they will send her far away from here.

    Finally, Jugg-Rogue. With only her base mutant power and the power of the Juggernaut, she is running after those she can’t catch. The Gem gives strength and invulnerability, but not much as far as speed. After the rest of her team is dealt with, Bill can take first crack at her, pitting his powers against hers while using his speed and flight in order to stay out of reach of her touch. He'll target Rogue by zooming towards her, forcing her to come towards him, generating a portal between them, leading the unstoppable power of Juggernaut to keep running right into the middle of deep space.

    Contingencies:
    • If a distraction is needed, Meggan can control the animals and send them on a rampage.
    • If she needs more power, she can Borrow any power she wishes, from either team.
    • If more power is needed, Meggan can get the Flame to quickly power-boost Karate Kid and Blue Beetle.
    • If Bill has any problems with Rogue, Meggan and/or Strange can lend a hand.
    • If Strange needs to, he will use the spell that conjures the Crimson Bands in order to bind anyone who proves to be troublesome, or transmute them into something harmless like stone, or send a second focused blast to break through any defenses.
    Original join date: 11/23/2004
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  4. #4
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    Just to start the debate off with a few general notes about Vys's strat and a couple of links:
    - Strange/Meggan's initial AOE blasts are basically not countered at all, and most of you team doesn't have the durability abilities to tank a blast that can utterly obliterate an entire army backed by Strange's own magic, plus a nasty telepathic attack on top of that. Ender (Spiderman level durability, Pinkie (whatever durability cartoon horses have), and Winnowill (ancient elf durability) are either going to come out of this initial attack either dead or pretty close to it, at least from what I've personally seen from the, with the rest of the team at least being distracted. Even Anita might not be able to turn intangible in time, as Superman is pretty well known to be faster than Wonder Woman, and both of their actions occur at their respective thought speeds.

    - It's very interesting that you have Harley go after Bill (we had the same idea), especially since the canon users of both the Angelus and the Wheel have fought against each other, with the Wheel coming out on top until she was distracted emotionally ( I don't have the scans personally but Tami does) . Bill alone is a tough contender for the Angelus, considering his pretty absurd speed and strength, but he's also been given a weapon that canonically fights on the same level as the Angelus. I see Bill coming out on top here.

    - Even if Anita goes intangible before the double blast, she should still be findable by Meggan's telepathy/empathy and easily dispatched via that, considering she doesn't receive Wonder Woman's telepathy resistance and has no other apparent resistance to high level telepathy.

    These are just a few initial thoughts, will post more later.

  5. #5
    Invincible Jersey Ninja Tami's Avatar
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    Quote Originally Posted by Bobisbeast View Post
    Just to start the debate off with a few general notes about Vys's strat and a couple of links:
    - Strange/Meggan's initial AOE blasts are basically not countered at all, and most of you team doesn't have the durability abilities to tank a blast that can utterly obliterate an entire army backed by Strange's own magic, plus a nasty telepathic attack on top of that. Ender (Spiderman level durability, Pinkie (whatever durability cartoon horses have), and Winnowill (ancient elf durability) are either going to come out of this initial attack either dead or pretty close to it, at least from what I've personally seen from the, with the rest of the team at least being distracted. Even Anita might not be able to turn intangible in time, as Superman is pretty well known to be faster than Wonder Woman, and both of their actions occur at their respective thought speeds.

    - It's very interesting that you have Harley go after Bill (we had the same idea), especially since the canon users of both the Angelus and the Wheel have fought against each other, with the Wheel coming out on top until she was distracted emotionally ( I don't have the scans personally but Tami does) . Bill alone is a tough contender for the Angelus, considering his pretty absurd speed and strength, but he's also been given a weapon that canonically fights on the same level as the Angelus. I see Bill coming out on top here.

    - Even if Anita goes intangible before the double blast, she should still be findable by Meggan's telepathy/empathy and easily dispatched via that, considering she doesn't receive Wonder Woman's telepathy resistance and has no other apparent resistance to high level telepathy.

    These are just a few initial thoughts, will post more later.
    Links to Scans and Images can be found Here on the Reference Thread.
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  6. #6
    Incredible Member Holacik's Avatar
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    My question to Vy is, what are Winniowill's feats for Multi-tasking? because she seems to be doing a lot in that strat.

  7. #7
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    Alright to several of the questions then..

    Hol this would be just one of the scans , I do have the rest. At the same time she's working on giving strength to allow that mystical egg to flourish, Winn is also facing Cutter in mental will to keep him from moving as well as, in a previous scan before, is keeping a mental corruption of another of the Tribe to make him aid in that egg's fruition seen here.


    To the Aoe and mental attacks the same can be said of the constructs and the internal corruption on the other teams end. As to Anita's telepathic resistance I'd suggest that not only does she have Wonder Woman's speed and strength added on but also those of the bonds she has with various were-creatures and master vampires as well. This would also help in the mental resistance to be strengthen further, although she has shown resistance of that sort against Bella Noire also on her own.

    If the counter argument there is that she's not in her universe I'd suggest that inhibiting her bonds due to that should also inhibit Force Users from using the Force in locations not within the SW universe or the Speed Force users being not in areas of where that exist. So I would suggest that telepathic she should be able to have time to resist and don a helm, get to Bill and tap a sword to send him into the Underworld.

    Kudos on the same thought of Bill against Harley by the way Bob! (and vis versa) Knowing the history of those two items it was pretty much going to happen. However one has to also add in the general durability of Miss Quinn in to this not to mention the release of Cupid's arrows which, as far to my knowledge, strike those they are aimed at unless someone else gets in the way.

    Durability and strength wise also, just to mention, John not only has resistance before telepathic and emotionally but also has the increase given by the Powers of the Ancient spirits also, whom in canon empowered the joke like character of the Thundercats Snarf.

    More to come however.

  8. #8
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    Quote Originally Posted by vycesyn View Post
    Alright to several of the questions then..

    Hol this would be just one of the scans , I do have the rest. At the same time she's working on giving strength to allow that mystical egg to flourish, Winn is also facing Cutter in mental will to keep him from moving as well as, in a previous scan before, is keeping a mental corruption of another of the Tribe to make him aid in that egg's fruition seen here.
    What sort of durability/speed feats does she have? If she can multi-task, great, but that doesn't exactly help her against Superman speed blasts. Even if she has feats of existing as a spirit without a body, Strange is practically an expert at attacking/entrapping spirits.

    Quote Originally Posted by vycesyn View Post
    To the Aoe and mental attacks the same can be said of the constructs and the internal corruption on the other teams end. As to Anita's telepathic resistance I'd suggest that not only does she have Wonder Woman's speed and strength added on but also those of the bonds she has with various were-creatures and master vampires as well. This would also help in the mental resistance to be strengthen further, although she has shown resistance of that sort against Bella Noire also on her own.

    If the counter argument there is that she's not in her universe I'd suggest that inhibiting her bonds due to that should also inhibit Force Users from using the Force in locations not within the SW universe or the Speed Force users being not in areas of where that exist. So I would suggest that telepathic she should be able to have time to resist and don a helm, get to Bill and tap a sword to send him into the Underworld.
    The issue with the constructs and the internal corruption, is that they're being performed by characters with almost negligible speed in comparison to the Superman level speed of Dr.Strange and Meggan. Those two attacks are valid, but the people performing them will be knocked out way before they can even think.

    In regards to Anita, the physical durability and strength of Wonder Woman do not equal the mental fortitude of Wonder Woman. OI's are very specific in the powers they do or do not grant. The Sun Disk, for example, specifically mentions the magical and psychic resistance of Captain Marvel, while the Key makes no such claim. I'm also kinda confused on how her being bonded to various creatures grants here telepathic resistance, did it do so in canon? Was she even able to access their powers when she wasn't near them? Regardless, it's not like Bill's just going to sit still and let him be dimensionally dumped, which he could likely return from anyway thanks to Stormbreaker. I'll be getting into Bill's capabilities in the next section anyway.

    Quote Originally Posted by vycesyn View Post
    Kudos on the same thought of Bill against Harley by the way Bob! (and vis versa) Knowing the history of those two items it was pretty much going to happen. However one has to also add in the general durability of Miss Quinn in to this not to mention the release of Cupid's arrows which, as far to my knowledge, strike those they are aimed at unless someone else gets in the way.
    It's really not much to compare the peak human+ durability of Harley to the Thor-ish durability that Bill has at base before the wheel. Yes, she could resist the attacks that a normal human might resist, but not she nor the Angelus have feats against the earth shattering strength of Bill. She's also at quite a speed disadvantage. Bill has at the least reactions quick enough to make a millisecond seem like hours. He was even able to react to a bull rushing Silver Surfer, who had to catch up to Scuttlebutt, Bill's personal spacecraft that has at least the potential to go several times the speed of light. Bill's operating a level of speed that's pretty close to the speed cap for this league, and the speed's the Angelus provides just aren't quite the top tier. Harley won't have time to shoot an arrow before she gets a planet busting hammer strike to the noggin.

    Quote Originally Posted by vycesyn View Post
    Durability and strength wise also, just to mention, John not only has resistance before telepathic and emotionally but also has the increase given by the Powers of the Ancient spirits also, whom in canon empowered the joke like character of the Thundercats Snarf.

    Constantine might be able to survive the initial pair off blasts, but he has nowhere near the speed needed to react to Strange draining him of his mystical amp, and then getting knocked out. Strange has drained beings like Ghost Rider, Captain Universe, and even the entire Wrecking Crew. The Power of the Ancient Spirits canonically has a limited amount of power, and can be used up after long periods of use, which leads it to being drained even easier.

    If anyone has any questions of our team's strat or characters, feel free to shoot.

  9. #9
    She/Her Cthulhu_of_R'lyeh's Avatar
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    Honestly, looks like Vy just gets blitzed.
    Yeah, but if you... man, we're getting into weird analogy territory, like if you disintegrated Superman's arms he wouldn't be able to go "fool! Little did you know that my arms and I are one and can be remade from me!" and will his arms back into being from pure nothingness. - Pendaran

    Arx Inosaan

  10. #10
    Invincible Jersey Ninja Tami's Avatar
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    We analyzed his team and he did seem to be lacking in the speed department. Not a fan of speed blitzes myself, but in this game you either need to move fast or counter well.
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