Originally Posted by
Hiromi
Winback maybe, but Metal Gear Solid 2(2001), the game those mechanics were really introduced in full came out a year before the first Splinter Cell(2002) so no on that
The cover mechanics that third person shooters use today are nothing at all like what's in MGS2. That post you replied to is in relation to the idea that:
Between Shinji Mikami and Hideki Kamiya, Japan practically invented modern third person shooters.
And that just isn't true. The over-the-shoulder view is from Splinter Cell, and cover mechanics went a totally different way than Metal Gear Solid. Metal Gear Solid 2 also only lets you look around cover at wall edges, it doesn't let you look over the top of them; even by MGS4 you couldn't do this.