I'm enjoing the game and i like the workshop for building settlements and modding weapons/armour. Story seem only okayish-but the same can be said for all FO/TES games imo so that's fine. The world seems more full/alive to me too which makes the game a lot more fun to wander and explore.
However the sheer lack of pollish and refinement the game has in talking scenes, character behaviour, set pieces, etc is really below par for a game today. I really struggle to name other AAA games that still have that naff mid-naughty unfinished feel outside of this series but even in 2015 for a game, that according to Beth', just sold 750m Dollars worth in a week needed more investment financially as the corner cutting in these areas is just so obvious and immersion breaking.
The game also really lacks a good variety of wearable armour/clothing....I know they wanted more realism in this area and in many ways it has really worked and the modular body parts in leather, Raider, metal, etc are really cool and much more like something you would imagine in the wastes, with the charisma stat on nice suits and dresses it also adds a little to the immersion...but the under armour is pretty much limited to 3 wearable options for 95% of the game....I'm 2 days in and still wearing Vault 111 gear as it's still the best available....which is just very very boring....it kind of reminds me of the last Dragon Age in that sense. The variety of cool wearable armour pieces is at an all time low if you ask me.
The game remains still very addictive and overall pretty fun, if not a little bare on the armour/guns and a bit too easy.