TEAM UNINSPIRED DESIGNS
Grograman, the Many Colored Death (The Neverending Story) 9
Cheetah (Minerva) (DC) 8
+
Staff of Polar Power (Marvel) 9
+
Devil Bringer (Devil May Cry) 5
+
Mind Transfer with Amora, the Enchantress (Futurama) 3
++
Alien Orchid Transporter Fusion (Star Trek) 9
A dreadful
transporter accident has fused a magic lion with a terrifying death aura that annihilates all life within a radius of thousands of miles, a superfast supervillainess and a fragant flower! The result is a fused being with the traits of both entities meaning an hilariously superfast and superstrong felinoid with a terrifying death aura (that smells like flowers) .
Since that seemed a little too tame, I've given this fusion the
Devil Bringer for its various powers and particularly for internalization of stuff I might throw that way. Stuff like the
Staff of Polar Power, a magic artifact of the highest order with the power to absorb magic in unfathomable amounts. And since it would be a shame to leave so much magic in the hands of amateurs, I've also arranged for a
mindswap with Amora, the Enchantress, who knows just what to do with such power.
Accelerator (To Aru Majutsu no Index) 8
+
Starwheel (Marvel) 10
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Mother Box (DC) 10
+
Krenon Psionic Shield (DC: Steel - Maximum Orbit) 9
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Sword of Kamuu (Marvel) 8
+
Menthor Helmet (THUNDER Agents) 5
Accelerator has the
interesting paranormal power of vector control, which translates to an autodefense that sends back to sender stuff that can harm him and an ability to
seriously mess up anything within his range. The chief limitations of his power are his ability to calculate stuff and his understanding of the phenomenons he is dealing with, and in terms of raw power he can seriously mess up with planetary rotation if he feels like it.
However, since that's not quite enough for my purposes, we are giving him the
Menthor Helmet (for enhanced cognition, plus telepathy, plus miscellanous stuff), the
Sword of Kamuu (for enhanced understanding of magic, passive defenses against magic that might bypass his autodefense and for making him buff) and the
Motherbox (that can help with calculations, provide understanding of exotic stuff that Accelerator might not understand well on his own and
power magnification). We are then loading the whole thing into the
Starwheel, a lovely Kree superweapon that could drain ungodly amounts of energy from unwilling victims and attack with shield piercing beams of doom before getting a Motherbox upgrade and a fancy anti-psionics shield that reflects mental attack back towards the attacker, which has likewise enjoyed the benefits of Motherbox enhancement.
And since Accelerator is using his power in tandem with the Motherbox, which is in turn attached to the Starwheel that means that the whole thing is now protected by Accelerator's ungodly autodefense. We hope you have a very nice day.
Wundarr the Aquarian (Marvel) 8
+
Nemesis Potion (DC) 9
Wundarr the Aquarian is an extremely human-like alien who after a close encounter with a Cosmic Cube essentially became Hippie Space Jesus, gaining tremendous insight into the nature of the cosmos and the ability to generate around his person a null field that negates energy in almost all its forms, with the downside that this power negation extends to himself and that certain exotic, low energy forms of attack might affect him.
However, the
Nemesis Potion that he has ingested gives him the handy power of automatically developing an effective counter against the powers of any one enemy he might face, which should adequately compensate the shortcomings of his null-field.
Cris Johnson (Next) 2
+
Exposure to Ectoplasm (Danny Phantom) 8
Mister Johnson has powerful precognitive powers that allow him to see clearly events that will happen within the next two minutes, a neat ability that will hopefully serve him well in the League now that he has been given some power to work with, since the
ectoplasm he has been exposed to and mutated by gives him the powers of a half-ghost (cloning, intangibility, invisibility, possession...).