Dead Rising 3: Apocalypse Edition - I was a huge fan of the original game when it released on 360 and I thought Dead Rising 2(along with it's 360 exclusive prologue and epilogue DLCs, Case Zero and Case West respectively) was a great follow up, but I never got around to 3 since I didn't get an Xbox One and even after it just looked a bit more bland then the previous games and put off getting even after the steam release. Cut to now with the just ended steam sale and the release of Dead Rising 4, I finally got around to it given that I want to try 4 at some point after the steam release and figured I might as well(though also because it seems be comparison 4 might be even more of a generic open world game unfortunately). It was...an okay game. While the natural progression of the combo system, being able to make combo weapons on the fly without the need of a work bench is nice, it's come at the expense of the combo weapons being *the* weapons to use. While you always wanted to have a nail bat or a fire axe/sledgehammer combo with you in Dead Rising 2, the weapons by themselves still felt worth using if you wanted to, with 3 I find most of them to just be complete junk, and not just the novelty ones either. The world is certainly bigger than Fortune City or the Willemette mall, but no parts of it are really as fun to explore as any bit of the old locations. The story itself was fine, following up on Case West pretty well. Overall I guess I would have to say one step forward two steps back, glad I played it but it's lost the uniqueness of the series.
ABZU - Don't have much to say about this, very pretty but not much to it.
Steep - Still have the same problems with the full version that I did with the beta, but I do enjoy booting it up for an hour or so and just exploring and trying a few challenges here and there.