Originally Posted by
Ascended
There really isn't any kind of actual, real world combat style that would work with Clark. He's playing by different physics. Boxing is the closest equivalent we have but I don't think it'd be boxing in a form we really recognize. But like boxing, it'd focus a lot on endurance, positioning, and combos designed to wear an opponent down before the big finisher.
I figure what Clark has done is build a combat style of his own, made from bits and pieces of all kinds of things; boxing, krav maga, judo, wrestling, styles from alien races and time periods, all adapted and repurposed to work with Clark's powerset, and stuff he's worked out for himself. And as Robanker says, unless you know what you're looking at Clark probably looks like an amateur who's just throwing punches with abandon. But if you know what you're looking at, then you can recognize that this body blow combo was adapted from boxing, and that counter-grab-punch combo started out as something from a Khund fighting style, that throw which moves the threat out of the city is based on something from judo, and this other move is something Clark worked out for himself the time he fought a telekinetic alien squid.
In my head, Clark moves something like Ali fused with Holyfield....if Ali and Holyfield could melt concrete with a look, knock buildings over with a breath, and had never met gravity.
I disagree with the notion that Clark just works in his heat vision and ice breath where he finds an opening. He grew up with these powers, using them should be as natural to him as using his fists. I think a big part of Clark's fighting style, aside from adapting stuff to work with his kind of physics, is including his additional powers in the mix, rather than treating them like a "special move" he only uses when there's an opening. That's part of what makes Clark such an effective fighter, he instinctively uses the vortexes created by his speed to his advantage, his heat vision is part of his combos, he uses his breath to knock people off balance and open them up for an attack, etc.