the game is pretty underwhelming, kinda disappointing. Well, next ver. they gotta improve on that
the game is pretty underwhelming, kinda disappointing. Well, next ver. they gotta improve on that
Just played the Hawkeye expansion. Anybody else have Hawkeye's sword clipping glitch through almost every cutscene?
chrism227.wordpress.com Info and opinions on a variety of interests.
https://twitter.com/chrisprtsmouth
Square Enix's President called the game a disappointment
https://www.ign.com/articles/marvels...-disappointing
It's failure and GOTG's relative success confirms that Marvel should stick to solid single player games for the most part. The fact you have fun storylines constrained under a failing multiplayer system (even Destiny 2, the game every GAAS rips off is now struggling) is heart breaking.
"While the new challenge that we tackled with this title produced a disappointing outcome, we are certain that the GaaS approach will grow in importance as gaming becomes more service oriented."
Cool, make more GaaS games and we'll ignore those too.
If I could have the power to I would make sure every single Battle Royale and GaaS game would stop working and could never be made again. They are about half alone everything wrong with gaming these days.
https://www.cbr.com/marvels-avengers...r-man-details/
Surprised this is coming out so soon yet with so little information. I have a sneaky feeling this might have Red Room levels of effort, given the descriptions, though having Spider-Man hang out with Black Widow and Ms Marvel does sound fun. Makes it sound like we could be dealing with a younger Peter...
Just bc Square bombed the release of this game doesnt mean Marvel should not do anymore multiplayer games. There is room for multiple genres and varied experiences out there
.
You dont like them? Then dont play them. That is such an awful take to have that they shouldnt exist bc you dont enjoy them. F the millions out there that do.
Hence why I said 'for the most part', Marvel is popular because it allows for a range of stories and experiences for its characters, something typically secondary in multiplayer focused experiences, and GAAS was never going to be an easy model for it unless they'd opted for something like X-Men or Inhumans where the player could design their own characters and powers as with Destiny. I'll admit a certain bias of course.
If that's the route they take I'll have no part in it, especially given how polluting and evil NFT's are as a concept. Goes to show you how much we're willing to take since the days we balked about paying extra for horse armor.
And here's Spidey.
Square was always going to throw their foreign affiliate dev team under the bus in the event of failure. Square wants to protect it's brand as the Final Fantasy/Dragon Quest guys who every time they release a game it's practically a national holiday in Japan.
I'm not surprised that that Square won't give up on GAAS. This is the same company that runs not one, but three MMOs ( two of which are Subscription Based...I am not sure about DQ10) as well all the mobile stuff.
Square has been monetizing games for awhile now but just in niche markets. So of course they think they can do it on a larger scale. They have been doing it for awhile but nobody noticed.
In truth, Marvel Heroes was just as cash grabby as Avengers is (really it was worse), but you rarely heard complaining because the playerbase was having fun.
If Avengers was a game that made it's playerbase happy, they wouldn't care so much about it's monetizing.