Last edited by Kurt Busiek; 03-06-2024 at 01:43 AM.
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Get better soon! I'm sure I speak for everyone when I say how much we appreciate the opportunity to interact with you.
If your head isn't too foggy, I'm curious to hear your thoughts on what is being done currently with Hank Pym now that Avengers, Inc. has concluded.
Sorry to hear that. Hope you get well soon.
I've recently been thinking a lot about the Power Company. Did you get to do everything you wanted to do with them? What road didn't you take, if any? If the oportunity arose, would you do a Power Company sequel for DC? If so, Power Company was always very deeply rooted in continuity. Do you think you'd be able to make sense of all the continuity changes that DC has been through in recent years, or would you go for a different approach?
Best wishes.
Peace
Get well soon Mr. Busiek!
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I haven't kept up regularly with Avengers titles since I left the book -- after being the puppeteer for a long time it's hard to step back into the audience.
Haven't read the end of AVENGERS INC yet either, though I liked what I read a lot -- and have no idea what Hank's done since.
kdb
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Not even close.
Lots of them, but I'll keep them to myself -- I might get to use that stuff someday.What road didn't you take, if any?
I'd be tempted to do the story we were hinting at about WITCHFIRE, though that could be done as a solo story, without the rest of the Company.If the oportunity arose, would you do a Power Company sequel for DC?
Beats me. I don't have a plan, so if I was doing it I'd have to make a plan, which would doubtless require some research.If so, Power Company was always very deeply rooted in continuity. Do you think you'd be able to make sense of all the continuity changes that DC has been through in recent years, or would you go for a different approach?
kdb
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This is more of a DC question, but did you have any plans for Aquaman: Sword of Atlantis before it switched direction/writers?
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Good luck with it! I personally saw Sword of Atlantis as very much like a video game, particularly an RPG.